In this paper, we present a novel approach to efficient real-time rendering of numerous high-resolution voxelized objects. We present a voxel rendering algorithm based on triangle rasterization pipeline with screen space rendering computational complexity. In order to limit the number of vertex shader invocations, voxel filtering algorithm with fixed size voxel data buffer was developed. Voxelized objects are represented by sparse voxel octree (SVO) structure. Using sparse texture available in modern graphics APIs, we create a 3D lookup table for voxel ids. Voxel filtering algorithm is based on 3D sparse texture ray marching approach. Screen Space Billboard Voxel Buffer is filled by voxels from visible voxels point cloud. Thanks to using 3D...
frame (17 fps) on a GTX 680; the right view renders at 41 ms (24 fps) on a 1280×720 viewport with 4 ...
In this paper, we present a novel approach to real-time, continuous and symmetrical level of detail ...
Voxels are a popular choice to encode complex geometry. Their regularity makes updates easy and enab...
This paper proposes a new real-time voxelization algorithm using newly available GPU functionalities...
This thesis investigates a memory-efficient representation of highly detailed geometry in 3D voxel g...
Processing and visualizing large scale volumetric and geometric datasets is mission critical in an i...
International audienceThis paper presents a novel approach that uses graphics hardware to dynamicall...
The paper presents and evaluates a fast graphics hardware-based voxelization method for spatial anal...
Voxel-based data structures, algorithms, frameworks, and interfaces have been used in computer graph...
Voxel representations are commonly used for scientific data visualization, but also for many specia...
International audienceThis sketch paper presents an overview of ”Fast Scene Voxelization and Applica...
International audienceGigaVoxels is a voxel-based rendering pipeline that makes the display of very ...
An application may have to load an unknown 3D model and, for enhanced realistic rendering, precomput...
Figure 1: Our technique renders complex scenes consisting of billions of voxels in real time and sup...
For a long time, triangles have been considered the state-of-sthe-art primitive for fast interactive...
frame (17 fps) on a GTX 680; the right view renders at 41 ms (24 fps) on a 1280×720 viewport with 4 ...
In this paper, we present a novel approach to real-time, continuous and symmetrical level of detail ...
Voxels are a popular choice to encode complex geometry. Their regularity makes updates easy and enab...
This paper proposes a new real-time voxelization algorithm using newly available GPU functionalities...
This thesis investigates a memory-efficient representation of highly detailed geometry in 3D voxel g...
Processing and visualizing large scale volumetric and geometric datasets is mission critical in an i...
International audienceThis paper presents a novel approach that uses graphics hardware to dynamicall...
The paper presents and evaluates a fast graphics hardware-based voxelization method for spatial anal...
Voxel-based data structures, algorithms, frameworks, and interfaces have been used in computer graph...
Voxel representations are commonly used for scientific data visualization, but also for many specia...
International audienceThis sketch paper presents an overview of ”Fast Scene Voxelization and Applica...
International audienceGigaVoxels is a voxel-based rendering pipeline that makes the display of very ...
An application may have to load an unknown 3D model and, for enhanced realistic rendering, precomput...
Figure 1: Our technique renders complex scenes consisting of billions of voxels in real time and sup...
For a long time, triangles have been considered the state-of-sthe-art primitive for fast interactive...
frame (17 fps) on a GTX 680; the right view renders at 41 ms (24 fps) on a 1280×720 viewport with 4 ...
In this paper, we present a novel approach to real-time, continuous and symmetrical level of detail ...
Voxels are a popular choice to encode complex geometry. Their regularity makes updates easy and enab...