Voxel-based data structures, algorithms, frameworks, and interfaces have been used in computer graphics and many other applications for decades. There is a general necessity to seek adequate digital representations, such as voxels, that would secure unified data structures, multi-resolution options, robust validation procedures and flexible algorithms for different 3D tasks. In this review, we evaluate the most common properties and algorithms for voxelisation of 2D and 3D objects. Thus, many voxelisation algorithms and their characteristics are presented targeting points, lines, triangles, surfaces and solids as geometric primitives. For lines, we identify three groups of algorithms, where the first two achieve different voxelisation conne...
We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set...
Sparse Voxel Directed Acyclic Graphs (SVDAGs) losslessly compress highly detailed geometry in a high...
In this study, we introduce new algorithms for efficient function representation (F-rep) based geome...
This thesis investigates a memory-efficient representation of highly detailed geometry in 3D voxel g...
The paper presents and evaluates a fast graphics hardware-based voxelization method for spatial anal...
In computer graphics, the geometry of virtual worlds can be represented in numerousways, from collec...
Voxel representations have been used for years in scientific computation and medical imaging. The ma...
In this paper, we present a novel approach to efficient real-time rendering of numerous high-resolut...
Voxel representations have been used for years in scientific computation and medical imaging. The ma...
Voxel-based approaches are today’s standard to encode volume data. Recently, directed acyclic graphs...
An efficient algorithm for the voxelization of solid objects represented by bound-ary surfaces of ar...
Voxels are a popular choice to encode complex geometry. Their regularity makes updates easy and enab...
This paper concerns parallel, local computations with a data structure such a graph or mesh, which m...
A new visualization technique is reported, which dramatically improves interactivity for scientific ...
An efficient voxel representation scheme coupled with algorithms for voxelisation, display and thick...
We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set...
Sparse Voxel Directed Acyclic Graphs (SVDAGs) losslessly compress highly detailed geometry in a high...
In this study, we introduce new algorithms for efficient function representation (F-rep) based geome...
This thesis investigates a memory-efficient representation of highly detailed geometry in 3D voxel g...
The paper presents and evaluates a fast graphics hardware-based voxelization method for spatial anal...
In computer graphics, the geometry of virtual worlds can be represented in numerousways, from collec...
Voxel representations have been used for years in scientific computation and medical imaging. The ma...
In this paper, we present a novel approach to efficient real-time rendering of numerous high-resolut...
Voxel representations have been used for years in scientific computation and medical imaging. The ma...
Voxel-based approaches are today’s standard to encode volume data. Recently, directed acyclic graphs...
An efficient algorithm for the voxelization of solid objects represented by bound-ary surfaces of ar...
Voxels are a popular choice to encode complex geometry. Their regularity makes updates easy and enab...
This paper concerns parallel, local computations with a data structure such a graph or mesh, which m...
A new visualization technique is reported, which dramatically improves interactivity for scientific ...
An efficient voxel representation scheme coupled with algorithms for voxelisation, display and thick...
We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set...
Sparse Voxel Directed Acyclic Graphs (SVDAGs) losslessly compress highly detailed geometry in a high...
In this study, we introduce new algorithms for efficient function representation (F-rep) based geome...