We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set of voxels rather than a collection of surfaces. Interpretation with voxel-based representations is an intuitive paradigm, which has been shown to be theoretically sound and possesses enormous computational advantages over modeling with surface-based representations of 3D objects. However, there is no efficient algorithm for volume modeling of graphics primitives. In this paper, we attempt to bridge the gap by an efficient projective voxelization technique suitable for all existing 3D graphics primitives
The paper presents and evaluates a fast graphics hardware-based voxelization method for spatial anal...
<p>The paper presents a very straightforward and effective algorithm to convert a space partitioning...
Voxel representations have been used for years in scientific computation and medical imaging. The ma...
We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set...
Direct cell-to-cell volume visualization algorithms, also called projective rendering methods, prese...
this paper, is an emerging subfield of computer , s graphics concerned with the synthesis, manipulat...
A new voxelization algorithm is presented for fast and accurate volume rendering of unstructured gri...
The voxel-based models are used extensively in many fields, such as medical image reconstruction, vo...
This paper presents our approach to volume modelling which combines volume representations by voxel ...
An efficient algorithm for the voxelization of solid objects represented by bound-ary surfaces of ar...
In a virtual sculpting environment, we manipulate objects as a set of volume elements (voxels). In o...
Rasterization of polygons in 2D is a well known problem, existing several optimal solutions to solve...
Traditionally, 3D models, even so called solid ones, can only represent the object's surface inf...
mage-based 3D reconstruction remains a competitive field of research as state-of-the-art algorithms ...
Abstract. The reconstruction of a complex scene from multiple images is a fundamental problem in the...
The paper presents and evaluates a fast graphics hardware-based voxelization method for spatial anal...
<p>The paper presents a very straightforward and effective algorithm to convert a space partitioning...
Voxel representations have been used for years in scientific computation and medical imaging. The ma...
We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set...
Direct cell-to-cell volume visualization algorithms, also called projective rendering methods, prese...
this paper, is an emerging subfield of computer , s graphics concerned with the synthesis, manipulat...
A new voxelization algorithm is presented for fast and accurate volume rendering of unstructured gri...
The voxel-based models are used extensively in many fields, such as medical image reconstruction, vo...
This paper presents our approach to volume modelling which combines volume representations by voxel ...
An efficient algorithm for the voxelization of solid objects represented by bound-ary surfaces of ar...
In a virtual sculpting environment, we manipulate objects as a set of volume elements (voxels). In o...
Rasterization of polygons in 2D is a well known problem, existing several optimal solutions to solve...
Traditionally, 3D models, even so called solid ones, can only represent the object's surface inf...
mage-based 3D reconstruction remains a competitive field of research as state-of-the-art algorithms ...
Abstract. The reconstruction of a complex scene from multiple images is a fundamental problem in the...
The paper presents and evaluates a fast graphics hardware-based voxelization method for spatial anal...
<p>The paper presents a very straightforward and effective algorithm to convert a space partitioning...
Voxel representations have been used for years in scientific computation and medical imaging. The ma...