For a long time, triangles have been considered the state-of-sthe-art primitive for fast interactive applications. Only recently, with the dawn of programmability of graphics cards, different representations emerged. Especially for complex entities, triangles have difficulties in representing convincing details and faithful approximations quickly become costly. In this work we investigate Voxels. Voxels can represent very rich and detailed objects and are of crucial importance in medical contexts. Nonetheless, one major downside is their significant memory consumption. Here, we propose an out-of-core method to deal with large volumes in real-time. Only little CPU interaction is needed which shifts the workload towards the GPU. This makes th...
This thesis investigates a memory-efficient representation of highly detailed geometry in 3D voxel g...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
We propose a new approach to efficiently render large volumetric data sets. The system achieves inte...
For a long time, triangles have been considered the state-of-sthe-art primitive for fast interactive...
Voxel representations are commonly used for scientific data visualization, but also for many special...
Figure 1: Our technique renders complex scenes consisting of billions of voxels in real time and sup...
International audienceGigaVoxels is a voxel-based rendering pipeline that makes the display of very ...
frame (17 fps) on a GTX 680; the right view renders at 41 ms (24 fps) on a 1280×720 viewport with 4 ...
International audienceThis paper presents a novel approach that uses graphics hardware to dynamicall...
Voxel-based rendering has recently received significant attention due to its potential in the contex...
In this paper, we present a novel approach to efficient real-time rendering of numerous high-resolut...
We present a system that combines voxel and polygonal representations into a single octree accelerat...
This paper proposes a new real-time voxelization algorithm using newly available GPU functionalities...
In this thesis, we present a new approach to efficiently render large scenes and detailed objects in...
International audienceThis sketch paper presents an overview of ”Fast Scene Voxelization and Applica...
This thesis investigates a memory-efficient representation of highly detailed geometry in 3D voxel g...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
We propose a new approach to efficiently render large volumetric data sets. The system achieves inte...
For a long time, triangles have been considered the state-of-sthe-art primitive for fast interactive...
Voxel representations are commonly used for scientific data visualization, but also for many special...
Figure 1: Our technique renders complex scenes consisting of billions of voxels in real time and sup...
International audienceGigaVoxels is a voxel-based rendering pipeline that makes the display of very ...
frame (17 fps) on a GTX 680; the right view renders at 41 ms (24 fps) on a 1280×720 viewport with 4 ...
International audienceThis paper presents a novel approach that uses graphics hardware to dynamicall...
Voxel-based rendering has recently received significant attention due to its potential in the contex...
In this paper, we present a novel approach to efficient real-time rendering of numerous high-resolut...
We present a system that combines voxel and polygonal representations into a single octree accelerat...
This paper proposes a new real-time voxelization algorithm using newly available GPU functionalities...
In this thesis, we present a new approach to efficiently render large scenes and detailed objects in...
International audienceThis sketch paper presents an overview of ”Fast Scene Voxelization and Applica...
This thesis investigates a memory-efficient representation of highly detailed geometry in 3D voxel g...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
We propose a new approach to efficiently render large volumetric data sets. The system achieves inte...