Sparse Voxel Directed Acyclic Graphs (SVDAGs) are an efficient solution for storing high-resolution voxel geometry. Recently, algorithms for the interactive modification of SVDAGs have been proposed that maintain the compressed geometric representation. Nevertheless, voxel attributes, such as colours, require an uncompressed storage, which can result in high memory usage over the course of the application. The reason is the high cost of existing attribute-compression schemes which remain unfit for interactive applications. In this paper, we introduce two attribute compression methods (lossless and lossy), which enable the interactive editing of compressed high-resolution voxel scenes including attributes.Computer Graphics and Visualisatio
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A s...
Data structures are chosen to save space and to grant fast access to data by it’s key for a particul...
In this paper, we present a novel approach to efficient real-time rendering of numerous high-resolut...
Voxels are a popular choice to encode complex geometry. Their regularity makes updates easy and enab...
Voxel-based approaches are today’s standard to encode volume data. Recently, directed acyclic graphs...
Sparse Voxel Directed Acyclic Graphs (SVDAGs) losslessly compress highly detailed geometry in a high...
We explore the problem of decoupling color information from geometry in large scenes of voxelized su...
This paper deals with the issue of geometry representation of voxelized three-dimensional scenes usi...
Voxel-based data structures, algorithms, frameworks, and interfaces have been used in computer graph...
We show that a binary voxel grid can be represented orders of magnitude more efficiently than using ...
The general shape of a 3D object can expeditiously be represented as, e.g., triangles or voxels, whi...
This thesis investigates a memory-efficient representation of highly detailed geometry in 3D voxel g...
In this thesis, we explore detailed voxel scene compression methods and editing thereof with the goa...
We present a method for compact encoding of attributes such as normal vectors defined on a triangle ...
International audienceWe present two learning-based methods for coding point clouds geometry. The tw...
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A s...
Data structures are chosen to save space and to grant fast access to data by it’s key for a particul...
In this paper, we present a novel approach to efficient real-time rendering of numerous high-resolut...
Voxels are a popular choice to encode complex geometry. Their regularity makes updates easy and enab...
Voxel-based approaches are today’s standard to encode volume data. Recently, directed acyclic graphs...
Sparse Voxel Directed Acyclic Graphs (SVDAGs) losslessly compress highly detailed geometry in a high...
We explore the problem of decoupling color information from geometry in large scenes of voxelized su...
This paper deals with the issue of geometry representation of voxelized three-dimensional scenes usi...
Voxel-based data structures, algorithms, frameworks, and interfaces have been used in computer graph...
We show that a binary voxel grid can be represented orders of magnitude more efficiently than using ...
The general shape of a 3D object can expeditiously be represented as, e.g., triangles or voxels, whi...
This thesis investigates a memory-efficient representation of highly detailed geometry in 3D voxel g...
In this thesis, we explore detailed voxel scene compression methods and editing thereof with the goa...
We present a method for compact encoding of attributes such as normal vectors defined on a triangle ...
International audienceWe present two learning-based methods for coding point clouds geometry. The tw...
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A s...
Data structures are chosen to save space and to grant fast access to data by it’s key for a particul...
In this paper, we present a novel approach to efficient real-time rendering of numerous high-resolut...