This thesis explores various ways of controlling computer in virtual reality. The aim of this thesis is to create a user interface which would allow the user to control computer in virtual reality. First it explores the possibilities of detecting users actions using sensors and its usability for controls and various interaction techniques in virtual reality. Based on the information gathered about the described topics it focuses on various ways of interactions using hands as controllers. This thesis tackles the issue of selecting and manipulating virtual objects. It introduces the design of three interaction techniques, which are then tested and evaluated
This chapter proposes a 3D hand input-based interface infrastructure to improve user experiences for...
In recent years the popularity of virtual reality has grown immensely and with it have come some int...
International audienceThis paper presents a novel interaction system, aimed at hands-on manipulation...
Current state-of-the-art graphics workstations allow us to create images in less than 100ms which ar...
This thesis research addresses the problem of human representation in virtual environments (VE). Pre...
This paper concerns the result of a research activity about the problems related to the human-comput...
This thesis was commissioned by Nokia. The aim of this thesis was to define interfaces between a rea...
This thesis examines the design of a method of human interaction with real world objects. For this p...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
W artykule przedstawiono wnioski z przeprowadzonych badań pozwalających na określenie, która z dwóch...
The paper presents part of a research developed close to LRV, Laboratory of Virtual Reality of the p...
This paper introduces a hand-gesture-based user interface that enables users to control virtual obje...
This bachelor work is focused on design and implementation of the user interface (UI) for the contro...
This work basically investigates the interaction without touching (remote controlling) method which ...
In virtual reality systems the computer is used to create an artificial environment. To visualise th...
This chapter proposes a 3D hand input-based interface infrastructure to improve user experiences for...
In recent years the popularity of virtual reality has grown immensely and with it have come some int...
International audienceThis paper presents a novel interaction system, aimed at hands-on manipulation...
Current state-of-the-art graphics workstations allow us to create images in less than 100ms which ar...
This thesis research addresses the problem of human representation in virtual environments (VE). Pre...
This paper concerns the result of a research activity about the problems related to the human-comput...
This thesis was commissioned by Nokia. The aim of this thesis was to define interfaces between a rea...
This thesis examines the design of a method of human interaction with real world objects. For this p...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
W artykule przedstawiono wnioski z przeprowadzonych badań pozwalających na określenie, która z dwóch...
The paper presents part of a research developed close to LRV, Laboratory of Virtual Reality of the p...
This paper introduces a hand-gesture-based user interface that enables users to control virtual obje...
This bachelor work is focused on design and implementation of the user interface (UI) for the contro...
This work basically investigates the interaction without touching (remote controlling) method which ...
In virtual reality systems the computer is used to create an artificial environment. To visualise th...
This chapter proposes a 3D hand input-based interface infrastructure to improve user experiences for...
In recent years the popularity of virtual reality has grown immensely and with it have come some int...
International audienceThis paper presents a novel interaction system, aimed at hands-on manipulation...