This thesis research addresses the problem of human representation in virtual environments (VE). Previous work done on Virtual Reality (ESOPE-RV) lacks an interface to produce dynamic, real-time interactive simulated human representation.The goal of this research was to create the McGill Virtual Operator as a stand alone, independent software application interfacing the Human Operator with various synthetic worlds. For the lower body, including the feet we use pedals to perform the navigation in VE giving a locomotive motion which is simple and acceptable. However, the upper body motion and especially the human hand articulation is much more complex because humans interact with the environment largely with their hands. The approach taken in...
This paper proposes a portable hand haptic system using Leap Motion as a haptic interface that can b...
Even after several years of development, human machine interfaces applied in Virtual Reality (VR) en...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
The human hand is considered one of the most natural tools in human-computer interaction (HCI). In v...
In virtual environments, virtual hand interactions play a key role in interactivity and realism allo...
This paper describes the user interface design for a human-hand simulation system, a virtual environ...
With the recent introduction of realistic human entities into large-scale networked virtual environm...
This thesis explores various ways of controlling computer in virtual reality. The aim of this thesis...
Best Paper AwardInternational audienceWe analyse and compare several prototypes of the HandNavigator...
The use of digital human models is nowadays complex and needs specific knowledge due to its complex ...
International audienceThis paper presents a novel interaction system, aimed at hands-on manipulation...
International audienceImmersive VR technologies offer versatile training tools by recreating real-wo...
Immersive visualisation is increasingly being used for comprehensive and rapid analysis of objects i...
Immersive visualisation is increasingly being used for comprehensive and rapid analysis of objects i...
Abstract: This paper focuses on the study and the experimentation of a glove interface for robotics ...
This paper proposes a portable hand haptic system using Leap Motion as a haptic interface that can b...
Even after several years of development, human machine interfaces applied in Virtual Reality (VR) en...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
The human hand is considered one of the most natural tools in human-computer interaction (HCI). In v...
In virtual environments, virtual hand interactions play a key role in interactivity and realism allo...
This paper describes the user interface design for a human-hand simulation system, a virtual environ...
With the recent introduction of realistic human entities into large-scale networked virtual environm...
This thesis explores various ways of controlling computer in virtual reality. The aim of this thesis...
Best Paper AwardInternational audienceWe analyse and compare several prototypes of the HandNavigator...
The use of digital human models is nowadays complex and needs specific knowledge due to its complex ...
International audienceThis paper presents a novel interaction system, aimed at hands-on manipulation...
International audienceImmersive VR technologies offer versatile training tools by recreating real-wo...
Immersive visualisation is increasingly being used for comprehensive and rapid analysis of objects i...
Immersive visualisation is increasingly being used for comprehensive and rapid analysis of objects i...
Abstract: This paper focuses on the study and the experimentation of a glove interface for robotics ...
This paper proposes a portable hand haptic system using Leap Motion as a haptic interface that can b...
Even after several years of development, human machine interfaces applied in Virtual Reality (VR) en...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...