In recent years the popularity of virtual reality has grown immensely and with it have come some interesting technologies such as hand-tracking. Even though the virtual reality genre is still dominated by the standard input system, the controller, whether it is for entertainment or educational purposes, there seems to be a growing desire for alternatives. The goal of this Bachelor’s thesis was to find and compare the advantages and the disadvantages of the controller and hand-tracking. The theoretical part of this paper includes topics such as what is virtual reality, hand-tracking and what devices can utilize it and the requirements for the practical part. The practical part includes topics like the implementation, the player intervi...
This is the final version. Available open open access from Frontiers Media via the DOI in this recor...
Abstract Tracking has been since the beginning of Virtual Reality the core task of any VR applicatio...
Our paper describes the setup and the results of an empirical study on comparison of usability and p...
Virtuaalitodellisuus (Virtual Reality) on nopeasti kasvava ala peliteollisuudessa, jossa nykyään kes...
Virtualna stvarnost je pojam za računalnu simulaciju u kojoj je cilj korisniku pružiti doživljaj vir...
Virtualna stvarnost je pojam za računalnu simulaciju u kojoj je cilj korisniku pružiti doživljaj vir...
Bakalářská práce se zabývá seznámením s technologií hand trackingu ve virtuální realitě, analýzou so...
Bakalářská práce se zabývá seznámením s technologií hand trackingu ve virtuální realitě, analýzou so...
V zadnjih nekaj letih je področje navidezne resničnosti pridobilo na popularnosti. Za interakcijo z ...
Hand tracking has become an integral feature of recent generations of immersive virtual reality head...
A primary goal of the Virtual Reality(VR) community is to build fully immersive and presence-inducin...
A primary goal of the Virtual Reality(VR) community is to build fully immersive and presence-inducin...
A primary goal of the Virtual Reality(VR) community is to build fully immersive and presence-inducin...
Context. Virtual reality is getting closer and closer to being realized with new technologies emergi...
Context. Virtual reality is getting closer and closer to being realized with new technologies emergi...
This is the final version. Available open open access from Frontiers Media via the DOI in this recor...
Abstract Tracking has been since the beginning of Virtual Reality the core task of any VR applicatio...
Our paper describes the setup and the results of an empirical study on comparison of usability and p...
Virtuaalitodellisuus (Virtual Reality) on nopeasti kasvava ala peliteollisuudessa, jossa nykyään kes...
Virtualna stvarnost je pojam za računalnu simulaciju u kojoj je cilj korisniku pružiti doživljaj vir...
Virtualna stvarnost je pojam za računalnu simulaciju u kojoj je cilj korisniku pružiti doživljaj vir...
Bakalářská práce se zabývá seznámením s technologií hand trackingu ve virtuální realitě, analýzou so...
Bakalářská práce se zabývá seznámením s technologií hand trackingu ve virtuální realitě, analýzou so...
V zadnjih nekaj letih je področje navidezne resničnosti pridobilo na popularnosti. Za interakcijo z ...
Hand tracking has become an integral feature of recent generations of immersive virtual reality head...
A primary goal of the Virtual Reality(VR) community is to build fully immersive and presence-inducin...
A primary goal of the Virtual Reality(VR) community is to build fully immersive and presence-inducin...
A primary goal of the Virtual Reality(VR) community is to build fully immersive and presence-inducin...
Context. Virtual reality is getting closer and closer to being realized with new technologies emergi...
Context. Virtual reality is getting closer and closer to being realized with new technologies emergi...
This is the final version. Available open open access from Frontiers Media via the DOI in this recor...
Abstract Tracking has been since the beginning of Virtual Reality the core task of any VR applicatio...
Our paper describes the setup and the results of an empirical study on comparison of usability and p...