This paper concerns the result of a research activity about the problems related to the human-computer interaction (both hardware and software) in virtual reality systems. In particular, a virtual reality application package, called VIRDE and used for the design review in immersive environment, has been used as a case study. After a detailed analysis of the hardware and software systems, and the examination of the main functional requirements, a new user interface has been developed. This new interface being composed of two input devices (tracked by an optical system) permits the two-hands interaction, instead of the most commonly single-hand interaction. The measurement of the software usability level, made by users’ evaluation tests, s...
Abstract. The paper addresses the problem of how to make a human-machine interaction user-friendlier...
Desktop Virtual Reality (VR) is a simple and affordable way to implement VR technology into an organ...
With the recent release of head-mounted displays for consumers, virtual reality experiences are more...
This paper concerns the result of a research activity about the problems related to the human-comput...
Current state-of-the-art graphics workstations allow us to create images in less than 100ms which ar...
This thesis explores various ways of controlling computer in virtual reality. The aim of this thesis...
New virtual reality (VR) technology has been developed and is reaching a broader consumer-base than ...
The paper presents part of a research developed close to LRV, Laboratory of Virtual Reality of the p...
The computer is a tool, a complex artefact that is used to extend our reach. A computer system can p...
The computer is a tool, a complex artefact that is used to extend our reach. A computer system can p...
Within the last couple of decades, Virtual Reality (VR) has emerged from its early beginnings in sim...
In virtual reality systems the computer is used to create an artificial environment. To visualise th...
As the first step in a project to examine the quality of interactions in the relatively young field ...
Human-Computer Interaction (HCI) is concerned with how humans work with computers and how technologi...
Designing usable and effective interactive virtual reality (VR) systems is a new challenge for human...
Abstract. The paper addresses the problem of how to make a human-machine interaction user-friendlier...
Desktop Virtual Reality (VR) is a simple and affordable way to implement VR technology into an organ...
With the recent release of head-mounted displays for consumers, virtual reality experiences are more...
This paper concerns the result of a research activity about the problems related to the human-comput...
Current state-of-the-art graphics workstations allow us to create images in less than 100ms which ar...
This thesis explores various ways of controlling computer in virtual reality. The aim of this thesis...
New virtual reality (VR) technology has been developed and is reaching a broader consumer-base than ...
The paper presents part of a research developed close to LRV, Laboratory of Virtual Reality of the p...
The computer is a tool, a complex artefact that is used to extend our reach. A computer system can p...
The computer is a tool, a complex artefact that is used to extend our reach. A computer system can p...
Within the last couple of decades, Virtual Reality (VR) has emerged from its early beginnings in sim...
In virtual reality systems the computer is used to create an artificial environment. To visualise th...
As the first step in a project to examine the quality of interactions in the relatively young field ...
Human-Computer Interaction (HCI) is concerned with how humans work with computers and how technologi...
Designing usable and effective interactive virtual reality (VR) systems is a new challenge for human...
Abstract. The paper addresses the problem of how to make a human-machine interaction user-friendlier...
Desktop Virtual Reality (VR) is a simple and affordable way to implement VR technology into an organ...
With the recent release of head-mounted displays for consumers, virtual reality experiences are more...