Features Add support function for box and sphere Cone, disk, and ellipsoid colliders #24 #14 Hill climbing to speed up support function of convex meshes #15 Minkowski portal refinement (MPR) for collision detection #18, about 20x faster for collision detection than GJK Fast GJK intersection test #26, 20x faster than standard GJK and 10% faster than MPR Performance Acceleration with numba #13 , for example: point_to_triangle is 7x faster point_to_plane is 2.5x faster point_to_disk is 6x faster line_to_line_segment is 6x faster line_segment_to_line_segment is 5x faster line_segment_to_plane is 5x faster line_to_triangle is 15x faster line_segment_to_triangle is 14x faster Refactoring Refactored GJK for readability and minor speed impr...
A fast and accurate method for detecting the collisions of convex polyhedra in a graphical simulatio...
International audienceCollision detection between two convex shapes is an essential feature of any p...
AbstractMost collision detection algorithms are ones of a discrete type which utilize convexity and ...
Features Distance from line segment to circle from plane to plane from plane to triangle from plane...
Features Ellipse collider #34 GJK from Jolt Physics #38 GJK intersection test is about 30-40% fas...
Collision detection is a fundamental computational problem in various domains, such as robotics, com...
This article presents a new version of the Gilbert-Johnson-Keerthi (GJK) algorithm that circumvents ...
This paper presents an implementation of the Gilbert-Johnson-Keerthi algorithm for computing the dis...
This paper is aimed at introducing a faster collision detection algorithm for convex polyhedral in a...
Performing accurate and precise collision detection method be-tween objects in virtual environment ...
In this article, we present two algorithms for precise collision detection between two potentially c...
In this article, we present two algorithms for precise collision detection between two potentially c...
Implementing a reliable algorithm for computing the distance between convex bodies is an involved an...
International audienceGJK is one of the main methods for distance calculations between convex object...
The term “collision detection” refers to the task of determining whether, in a given set of objects...
A fast and accurate method for detecting the collisions of convex polyhedra in a graphical simulatio...
International audienceCollision detection between two convex shapes is an essential feature of any p...
AbstractMost collision detection algorithms are ones of a discrete type which utilize convexity and ...
Features Distance from line segment to circle from plane to plane from plane to triangle from plane...
Features Ellipse collider #34 GJK from Jolt Physics #38 GJK intersection test is about 30-40% fas...
Collision detection is a fundamental computational problem in various domains, such as robotics, com...
This article presents a new version of the Gilbert-Johnson-Keerthi (GJK) algorithm that circumvents ...
This paper presents an implementation of the Gilbert-Johnson-Keerthi algorithm for computing the dis...
This paper is aimed at introducing a faster collision detection algorithm for convex polyhedral in a...
Performing accurate and precise collision detection method be-tween objects in virtual environment ...
In this article, we present two algorithms for precise collision detection between two potentially c...
In this article, we present two algorithms for precise collision detection between two potentially c...
Implementing a reliable algorithm for computing the distance between convex bodies is an involved an...
International audienceGJK is one of the main methods for distance calculations between convex object...
The term “collision detection” refers to the task of determining whether, in a given set of objects...
A fast and accurate method for detecting the collisions of convex polyhedra in a graphical simulatio...
International audienceCollision detection between two convex shapes is an essential feature of any p...
AbstractMost collision detection algorithms are ones of a discrete type which utilize convexity and ...