Performing accurate and precise collision detection method be-tween objects in virtual environment application such as computer games and medical simulation is important in computer graphics research and development. Given pair of objects that near colliding, numerous mechanic has been developed by researchers in order to minimize computation time and increase accuracy of the detection. However, most of these techniques required a lot of computational cost, extra processing power and complex algebraic equations just to solve distance between near colliding objects. In this paper, we described an alternate technique, which is a theoretical framework of novel technique in order to find the optimum closest distance between two or more conve...
This paper presents a method for fast-approximate collision detection between 3D models S undergoing...
A fast and accurate method for detecting the collisions of convex polyhedra in a graphical simulatio...
Distance computation technique is one of the important elements for completing narrow phase collisio...
Performing collision detection between convex objects in virtual environment simulation is one of vi...
Discrete and Continuous Collision Detection is two common fields in Collision Detection research ar...
Finding nearly accurate distance between two or more nearly intersecting three-dimensional (3D) obje...
Finding nearly accurate distance between two or more nearly intersecting three-dimensional (3D) obje...
Calculating the distance between two or more object primitives (or triangles) in virtual environment...
In this article, we present two algorithms for precise collision detection between two potentially c...
In this article, we present two algorithms for precise collision detection between two potentially c...
The term “collision detection” refers to the task of determining whether, in a given set of objects...
Finding two or more contact points between rigid bodies simulation is always a fundamental task in v...
In virtual environment world, performing collision detection between various 3D objects requires sop...
Abstract. A new collision detection and response algorithm for axis aligned bound box (AABB) is here...
This paper presents a method for fast-approximate collision detection between 3D models S undergoing...
This paper presents a method for fast-approximate collision detection between 3D models S undergoing...
A fast and accurate method for detecting the collisions of convex polyhedra in a graphical simulatio...
Distance computation technique is one of the important elements for completing narrow phase collisio...
Performing collision detection between convex objects in virtual environment simulation is one of vi...
Discrete and Continuous Collision Detection is two common fields in Collision Detection research ar...
Finding nearly accurate distance between two or more nearly intersecting three-dimensional (3D) obje...
Finding nearly accurate distance between two or more nearly intersecting three-dimensional (3D) obje...
Calculating the distance between two or more object primitives (or triangles) in virtual environment...
In this article, we present two algorithms for precise collision detection between two potentially c...
In this article, we present two algorithms for precise collision detection between two potentially c...
The term “collision detection” refers to the task of determining whether, in a given set of objects...
Finding two or more contact points between rigid bodies simulation is always a fundamental task in v...
In virtual environment world, performing collision detection between various 3D objects requires sop...
Abstract. A new collision detection and response algorithm for axis aligned bound box (AABB) is here...
This paper presents a method for fast-approximate collision detection between 3D models S undergoing...
This paper presents a method for fast-approximate collision detection between 3D models S undergoing...
A fast and accurate method for detecting the collisions of convex polyhedra in a graphical simulatio...
Distance computation technique is one of the important elements for completing narrow phase collisio...