Finding nearly accurate distance between two or more nearly intersecting three-dimensional (3D) objects is vital especially for collision determination such as in virtual surgeon simulation and real-time car crash simulation. Instead of performing broad phase collision detection, we need to check for accuracy of detection by running narrow phase collision detection. One of the important elements for narrow phase collision detection is to determine the precise distance between two or more nearly intersecting objects or polygons in order to prepare the area for potential colliding. Distance computation plays important roles in determine the exact point of contact between two or more nearly intersecting polygons where the preparation for colli...
Distance computation technique is one of the important elements for completing narrow phase collisio...
In this article, we present two algorithms for precise collision detection between two potentially c...
This paper presents a geospatial collision detection technique consisting of two methods: Find Objec...
Finding nearly accurate distance between two or more nearly intersecting three-dimensional (3D) obje...
Discrete and Continuous Collision Detection is two common fields in Collision Detection research ar...
Performing collision detection between convex objects in virtual environment simulation is one of vi...
Contact determination between nearly colliding objects is one of the crucial issues in virtual envir...
Calculating the distance between two or more object primitives (or triangles) in virtual environment...
Performing accurate and precise collision detection method be-tween objects in virtual environment ...
The term “collision detection” refers to the task of determining whether, in a given set of objects...
In virtual environment world, performing collision detection between various 3D objects requires sop...
Finding two or more contact points between rigid bodies simulation is always a fundamental task in v...
of the Dissertation Efficient Collision Detection for Interactive 3D Graphics and Virtual Environmen...
There are many researches to detect collision between real object and virtual object in 3D space. In...
In this article, we present two algorithms for precise collision detection between two potentially c...
Distance computation technique is one of the important elements for completing narrow phase collisio...
In this article, we present two algorithms for precise collision detection between two potentially c...
This paper presents a geospatial collision detection technique consisting of two methods: Find Objec...
Finding nearly accurate distance between two or more nearly intersecting three-dimensional (3D) obje...
Discrete and Continuous Collision Detection is two common fields in Collision Detection research ar...
Performing collision detection between convex objects in virtual environment simulation is one of vi...
Contact determination between nearly colliding objects is one of the crucial issues in virtual envir...
Calculating the distance between two or more object primitives (or triangles) in virtual environment...
Performing accurate and precise collision detection method be-tween objects in virtual environment ...
The term “collision detection” refers to the task of determining whether, in a given set of objects...
In virtual environment world, performing collision detection between various 3D objects requires sop...
Finding two or more contact points between rigid bodies simulation is always a fundamental task in v...
of the Dissertation Efficient Collision Detection for Interactive 3D Graphics and Virtual Environmen...
There are many researches to detect collision between real object and virtual object in 3D space. In...
In this article, we present two algorithms for precise collision detection between two potentially c...
Distance computation technique is one of the important elements for completing narrow phase collisio...
In this article, we present two algorithms for precise collision detection between two potentially c...
This paper presents a geospatial collision detection technique consisting of two methods: Find Objec...