This paper is aimed at introducing a faster collision detection algorithm for convex polyhedral in a three-dimensional workspace. The problem of collision detection has been researched in the literature of computer graphics, robotics, computational geometry, computer animation, and physically-based modeling. It has been regarded as a computationally demanding task and is often treated as an advanced feature. In this paper, we present a faster way to solve the collision detection problem by using the enclosed ellipsoid method. Enclosed ellipsoid method gets fewer collision error report than the standard bounding volume method, such as boxes or spheres. We split ellipsoids into facial areas and ignore the areas which are always the heavier co...
of the Dissertation Efficient Collision Detection for Interactive 3D Graphics and Virtual Environmen...
We consider the problem of preprocessing a scene of polyhedral models in order to perform collision ...
International audienceThis paper describes a new collision detection algorithm designed for interact...
The paper introduced an efficient collision detection method for convex polyhedra in a three-dimensi...
A fast and accurate method for detecting the collisions of convex polyhedra in a graphical simulatio...
In the collision detection literature, use of ellipsoidal fits has been successfully made to acceler...
This paper presents a method for fast-approximate collision detection between 3D models S undergoing...
We propose an accurate collision detection algorithm for use in virtual reality applications. The al...
This paper presents a method for fast-approximate collision detection between 3D models S undergoing...
We present a simple, accurate and efficient algorithm for collision detection among moving ellipsoid...
This paper presents efficient time-interrupted and time-continuous collision detection procedures fo...
Collision detection between moving objects is an open question which raises major problems concernin...
Collision detection is of paramount importance for many applications in computer graphics and visual...
The subject of this paper is a fast algorithm for detecting collisions of two convex polyhedra trans...
The definitive version is available at www.blackwell-synergy.comInternational audienceThis paper int...
of the Dissertation Efficient Collision Detection for Interactive 3D Graphics and Virtual Environmen...
We consider the problem of preprocessing a scene of polyhedral models in order to perform collision ...
International audienceThis paper describes a new collision detection algorithm designed for interact...
The paper introduced an efficient collision detection method for convex polyhedra in a three-dimensi...
A fast and accurate method for detecting the collisions of convex polyhedra in a graphical simulatio...
In the collision detection literature, use of ellipsoidal fits has been successfully made to acceler...
This paper presents a method for fast-approximate collision detection between 3D models S undergoing...
We propose an accurate collision detection algorithm for use in virtual reality applications. The al...
This paper presents a method for fast-approximate collision detection between 3D models S undergoing...
We present a simple, accurate and efficient algorithm for collision detection among moving ellipsoid...
This paper presents efficient time-interrupted and time-continuous collision detection procedures fo...
Collision detection between moving objects is an open question which raises major problems concernin...
Collision detection is of paramount importance for many applications in computer graphics and visual...
The subject of this paper is a fast algorithm for detecting collisions of two convex polyhedra trans...
The definitive version is available at www.blackwell-synergy.comInternational audienceThis paper int...
of the Dissertation Efficient Collision Detection for Interactive 3D Graphics and Virtual Environmen...
We consider the problem of preprocessing a scene of polyhedral models in order to perform collision ...
International audienceThis paper describes a new collision detection algorithm designed for interact...