For many applications, such as walk-throughs or terrain visualization, drawing geometric primitives is the most efficient and effective way to represent the data. In contrast, other applications require the visualization of data that is inherently volumetric. For example, in biomedical imaging, it might be necessary to visualize 3D datasets obtained from CT or MRI scanners as a meaningful 2D image, in a process called volume rendering. As a result of the popularity and usefulness of volume data, a broad class of volume rendering techniques has emerged. Ray casting is one of these techniques. It allows for high quality volume rendering, but is a computationally expensive technique which, with current technology, lacks interactivity wh...
The rapid development of digital technology has enabled the real-time volume rendering of scientific...
The GPUs pack high computation power and a restricted architecture into easily available hardware to...
Volume rendering is quite an old concept of representing images, dating back to the 1980's. It ...
Traditional 3D computer graphics focus on rendering the exterior of objects. Volume rendering is a t...
In this paper we introduce a novel approach to control different rendering parameters of volume ray ...
Modern GPUs possess enormous computational capabilities, power that has just become available for ge...
GPU-based raycasting is the state-of-the-art rendering technique for interactive volume visualizatio...
Volume rendering describes the processes of creating a 2D projection of a 3D discretely sampled data...
Volume data visualization is an active field of research and development. It can be applied in many...
GPU-based raycasting is the state-of-the-art rendering technique for interactive volume visualizatio...
The Volume Ray-Casting rendering algorithm, often used to produce medical imaging, is a well-known a...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
Interactive visualization of large structured and unstructured data sets is a permanent challenge fo...
Interactive visualization of large structured and unstructured data sets is a permanent challenge fo...
We present a GPU accelerated volume ray casting system interactively driving a multi-user light fiel...
The rapid development of digital technology has enabled the real-time volume rendering of scientific...
The GPUs pack high computation power and a restricted architecture into easily available hardware to...
Volume rendering is quite an old concept of representing images, dating back to the 1980's. It ...
Traditional 3D computer graphics focus on rendering the exterior of objects. Volume rendering is a t...
In this paper we introduce a novel approach to control different rendering parameters of volume ray ...
Modern GPUs possess enormous computational capabilities, power that has just become available for ge...
GPU-based raycasting is the state-of-the-art rendering technique for interactive volume visualizatio...
Volume rendering describes the processes of creating a 2D projection of a 3D discretely sampled data...
Volume data visualization is an active field of research and development. It can be applied in many...
GPU-based raycasting is the state-of-the-art rendering technique for interactive volume visualizatio...
The Volume Ray-Casting rendering algorithm, often used to produce medical imaging, is a well-known a...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
Interactive visualization of large structured and unstructured data sets is a permanent challenge fo...
Interactive visualization of large structured and unstructured data sets is a permanent challenge fo...
We present a GPU accelerated volume ray casting system interactively driving a multi-user light fiel...
The rapid development of digital technology has enabled the real-time volume rendering of scientific...
The GPUs pack high computation power and a restricted architecture into easily available hardware to...
Volume rendering is quite an old concept of representing images, dating back to the 1980's. It ...