Volume data visualization is an active field of research and development. It can be applied in many areas such as medical, oil and gas exploration, etc... Although volume visualization is highly computational cost, there is a vision of real time volumetric visualization systems based on interactive ray tracing. Over the years, many rendering algorithms have been created and enhanced. The focus of this project is to develop a simple ray casting program for volumetric data. The program will be able to render specific volume data using a single processor in a reasonable amount of time. It is opento improve for implementation on multiprocessors. The thesis will compare some existing algorithms for ray casting in terms of image quality, ...
The Volume Ray-Casting rendering algorithm, often used to produce medical imaging, is a well-known a...
The rapid development of digital technology has enabled the real-time volume rendering of scientific...
Journal ArticleWe present a brute-force ray tracing system for interactive volume visualization, The...
Traditional 3D computer graphics focus on rendering the exterior of objects. Volume rendering is a t...
For many applications, such as walk-throughs or terrain visualization, drawing geometric primitives ...
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for c...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
Journal ArticleDirect volume rendering and isosurfacing are ubiquitous rendering techniques in scien...
Volume visualization is widely used as an effective approach for the visual exploration, computation...
Direct volume rendering and isosurfacing are ubiquitous rendering techniques in scientific visualiza...
Volume rendering is a technique for simultaneous visualization of surfaces and inner structures of o...
Interactive visualization of large structured and unstructured data sets is a permanent challenge fo...
Interactive visualization of large structured and unstructured data sets is a permanent challenge fo...
In this paper we introduce a novel approach to control different rendering parameters of volume ray ...
In this paper the GPU implementation of a real-time isosurface volume-rendering system is described ...
The Volume Ray-Casting rendering algorithm, often used to produce medical imaging, is a well-known a...
The rapid development of digital technology has enabled the real-time volume rendering of scientific...
Journal ArticleWe present a brute-force ray tracing system for interactive volume visualization, The...
Traditional 3D computer graphics focus on rendering the exterior of objects. Volume rendering is a t...
For many applications, such as walk-throughs or terrain visualization, drawing geometric primitives ...
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for c...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
Journal ArticleDirect volume rendering and isosurfacing are ubiquitous rendering techniques in scien...
Volume visualization is widely used as an effective approach for the visual exploration, computation...
Direct volume rendering and isosurfacing are ubiquitous rendering techniques in scientific visualiza...
Volume rendering is a technique for simultaneous visualization of surfaces and inner structures of o...
Interactive visualization of large structured and unstructured data sets is a permanent challenge fo...
Interactive visualization of large structured and unstructured data sets is a permanent challenge fo...
In this paper we introduce a novel approach to control different rendering parameters of volume ray ...
In this paper the GPU implementation of a real-time isosurface volume-rendering system is described ...
The Volume Ray-Casting rendering algorithm, often used to produce medical imaging, is a well-known a...
The rapid development of digital technology has enabled the real-time volume rendering of scientific...
Journal ArticleWe present a brute-force ray tracing system for interactive volume visualization, The...