In this paper we introduce a novel approach to control different rendering parameters of volume ray casting. Since the introduction of ray casting implementations on programmable graphics hardware, both performance and flexibility have increased and are able to outperform texture-based techniques. In addition, by using rays for computing the volume integral instead of proxy geometry one has more control over local settings. Therefore, we employ dependent texture lookups to user editable 2D textures, thus allowing for interactive parameter setting on a per-ray basis, at a negligible performance overhead on modern graphics hardware. By those means we are able to control the volume rendering in a way not possible with proxy-based direct ...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
Abstract: There is a growing need for custom visualization applications to deal with the rising amou...
The rapid development of digital technology has enabled the real-time volume rendering of scientific...
In this paper we introduce a novel approach to control different rendering parameters of volume ray ...
For many applications, such as walk-throughs or terrain visualization, drawing geometric primitives ...
Traditional 3D computer graphics focus on rendering the exterior of objects. Volume rendering is a t...
Modern GPUs possess enormous computational capabilities, power that has just become available for ge...
GPU-based raycasting is the state-of-the-art rendering technique for interactive volume visualizatio...
In this work we present a flexible framework for GPU-based volume rendering. The framework is based ...
GPU-based raycasting is the state-of-the-art rendering technique for interactive volume visualizatio...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
We propose a mixed-resolution volume ray-casting approach that enables more flexibility in the choic...
Volume rendering describes the processes of creating a 2D projection of a 3D discretely sampled data...
The Volume Ray-Casting rendering algorithm, often used to produce medical imaging, is a well-known a...
In this paper, we address the problem of the interactive volume rendering of unstructured meshes and...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
Abstract: There is a growing need for custom visualization applications to deal with the rising amou...
The rapid development of digital technology has enabled the real-time volume rendering of scientific...
In this paper we introduce a novel approach to control different rendering parameters of volume ray ...
For many applications, such as walk-throughs or terrain visualization, drawing geometric primitives ...
Traditional 3D computer graphics focus on rendering the exterior of objects. Volume rendering is a t...
Modern GPUs possess enormous computational capabilities, power that has just become available for ge...
GPU-based raycasting is the state-of-the-art rendering technique for interactive volume visualizatio...
In this work we present a flexible framework for GPU-based volume rendering. The framework is based ...
GPU-based raycasting is the state-of-the-art rendering technique for interactive volume visualizatio...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
We propose a mixed-resolution volume ray-casting approach that enables more flexibility in the choic...
Volume rendering describes the processes of creating a 2D projection of a 3D discretely sampled data...
The Volume Ray-Casting rendering algorithm, often used to produce medical imaging, is a well-known a...
In this paper, we address the problem of the interactive volume rendering of unstructured meshes and...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
Abstract: There is a growing need for custom visualization applications to deal with the rising amou...
The rapid development of digital technology has enabled the real-time volume rendering of scientific...