Scientific literacy is more than the simple reproduction of traditional school science knowledge and requires a set of skills, among them identifying scientific issues, explaining phenomena scientifically and using scientific evidence. Several studies have indicated that playing computer games in the classroom can support the development of students’ conceptual understanding about scientific phenomena and theories. Our paper presents a research study where the role of the video game Spore as a learning tool was analysed in a Biology class. An ethnographical perspective served as the framework for the organization and development of a workshop comprised of five sessions with 22 4th grade students, and their Biology teacher. The results show ...
O presente trabalho teve como objetivo analisar jogos virtuais utilizados como complemento dos estud...
O presente trabalho teve como objetivo analisar jogos virtuais utilizados como complemento dos estud...
Games have always been present in the development of the human society, facilitating ways of social ...
Scientific literacy is more than the simple reproduction of traditional school science knowledge and...
Scientific literacy is more than the simple reproduction of traditional school science knowledge and...
The purpose of this paper is to develop a Game-Based Learning (GBL) proposal using the SporeTM vide...
ilustracionesEl presente informe presenta el diseño y la aplicación de una estrategia de enseñanza b...
Videogames are social and interactive tools which enable users to play, participate, communicate and...
Video games in a learning environ-ment and their application to the educational world has become a c...
The quest to improve science teaching and learning has found that through playing, people learn. Als...
In this paper we reflect on the relationship of games, cognitive development and educational process...
Several studies indicate that the methodology used by the teacher influences the affective domain an...
This paper examines the perceptions of sixth-form students towards the use of Spore™—a commercial el...
18 páginasThis paper studies the potential of video games in social sciences teaching. I...
This article aimed to analyze the game: “ARK: Survival Envolved” from the perspective of teaching an...
O presente trabalho teve como objetivo analisar jogos virtuais utilizados como complemento dos estud...
O presente trabalho teve como objetivo analisar jogos virtuais utilizados como complemento dos estud...
Games have always been present in the development of the human society, facilitating ways of social ...
Scientific literacy is more than the simple reproduction of traditional school science knowledge and...
Scientific literacy is more than the simple reproduction of traditional school science knowledge and...
The purpose of this paper is to develop a Game-Based Learning (GBL) proposal using the SporeTM vide...
ilustracionesEl presente informe presenta el diseño y la aplicación de una estrategia de enseñanza b...
Videogames are social and interactive tools which enable users to play, participate, communicate and...
Video games in a learning environ-ment and their application to the educational world has become a c...
The quest to improve science teaching and learning has found that through playing, people learn. Als...
In this paper we reflect on the relationship of games, cognitive development and educational process...
Several studies indicate that the methodology used by the teacher influences the affective domain an...
This paper examines the perceptions of sixth-form students towards the use of Spore™—a commercial el...
18 páginasThis paper studies the potential of video games in social sciences teaching. I...
This article aimed to analyze the game: “ARK: Survival Envolved” from the perspective of teaching an...
O presente trabalho teve como objetivo analisar jogos virtuais utilizados como complemento dos estud...
O presente trabalho teve como objetivo analisar jogos virtuais utilizados como complemento dos estud...
Games have always been present in the development of the human society, facilitating ways of social ...