We present a system that combines voxel and polygonal representations into a single octree acceleration structure that can be used for ray tracing. Voxels are well-suited to create good level-of-detail for high-frequency models where polygonal simplifications usually fail due to the complex structure of the model. However, polygonal descriptions provide the higher visual fidelity. In addition, voxel representations often oversample the geometric domain especially for large triangles, whereas a few polygons can be tested for intersection more quickly. We show how to combine the advantages of both into a unified acceleration structure allowing for blending between the different representations. A combination of both representations results in...
Voxel-based rendering has recently received significant attention due to its potential in the contex...
In this thesis we investigate the use of uniform grids as acceleration structures for ray tracing on...
In this paper the authors propose a VOXEL model for obtaining the octree of sculptured surfaces and ...
We present a system that combines voxel and polygonal representations into a single octree accelerat...
We present a system that combines voxel and polygonal representations into a single octree accelerat...
This thesis focuses on the construction of octree for three-dimensional triangular models on graphic...
Voxel representations are commonly used for scientific data visualization, but also for many specia...
Ray tracing of sparse voxel octrees is a method of rendering images of 3D models, which could soon b...
Figure 1: Our technique renders complex scenes consisting of billions of voxels in real time and sup...
For a long time, triangles have been considered the state-of-sthe-art primitive for fast interactive...
The quality of images produced by Discrete Ray-Tracing voxel spaces is highly dependent on 3d grid r...
International audienceVolumetric representations provide the localization of shapes in space. When s...
The voxel-based models are used extensively in many fields, such as medical image reconstruction, vo...
We investigate the use of two-level nested grids as acceleration structure for ray tracing of dynami...
We present a novel approach for GPU-based high quality volume rendering of large out-of-core volume ...
Voxel-based rendering has recently received significant attention due to its potential in the contex...
In this thesis we investigate the use of uniform grids as acceleration structures for ray tracing on...
In this paper the authors propose a VOXEL model for obtaining the octree of sculptured surfaces and ...
We present a system that combines voxel and polygonal representations into a single octree accelerat...
We present a system that combines voxel and polygonal representations into a single octree accelerat...
This thesis focuses on the construction of octree for three-dimensional triangular models on graphic...
Voxel representations are commonly used for scientific data visualization, but also for many specia...
Ray tracing of sparse voxel octrees is a method of rendering images of 3D models, which could soon b...
Figure 1: Our technique renders complex scenes consisting of billions of voxels in real time and sup...
For a long time, triangles have been considered the state-of-sthe-art primitive for fast interactive...
The quality of images produced by Discrete Ray-Tracing voxel spaces is highly dependent on 3d grid r...
International audienceVolumetric representations provide the localization of shapes in space. When s...
The voxel-based models are used extensively in many fields, such as medical image reconstruction, vo...
We investigate the use of two-level nested grids as acceleration structure for ray tracing of dynami...
We present a novel approach for GPU-based high quality volume rendering of large out-of-core volume ...
Voxel-based rendering has recently received significant attention due to its potential in the contex...
In this thesis we investigate the use of uniform grids as acceleration structures for ray tracing on...
In this paper the authors propose a VOXEL model for obtaining the octree of sculptured surfaces and ...