Figure 1: An example of using our algorithm to evaluate precomputed shadows from the sun when viewing the scene at varying scales. Our compact data structure occupies 100MB of graphics memory and is equivalent to a 256k×256k (i.e. 2621442) shadow map. With a filter size of 9×9 taps, shadow evaluation is done in < 1ms at 1080p resolution. Producing high-quality shadows in large environments is an im-portant and challenging problem for real-time applications such as games. We propose a novel data structure for precomputed shadows, which enables high-quality filtered shadows to be reconstructed for any point in the scene. We convert a high-resolution shadow map to a sparse voxel octree, where each node encodes light visibility for the corre...
This thesis describes the implementation of a shadowing system able to produce hard shadows. Shadow ...
Abstract Shadow maps sample scene visibility in the light source space and offer an efficient soluti...
Shadows, particularly soft shadows, play an important role in the visual perception of a scene by pr...
Figure 1: An example of using our algorithm to evaluate precomputed shadows from the sun when viewin...
Producing high-quality shadows in large environments is an important and challenging problem for rea...
Producing high-quality shadows in large environments is an important and challenging problem for rea...
We present a fast and memory efficient algorithm for generating Compact Precomputed Voxelized Shadow...
We present a fast and memory efficient algorithm for generatingCompact Precomputed Voxelized Shadows...
We consider the problem of producing high-quality shadows in real-time for 3D computer graphics soft...
Shadows are one of the most important effects to create realism in rendering. Most real-time applica...
Figure 1: Filtered hard shadows produced by various techniques. Moment shadow mapping provides a hig...
Rendering pixel-accurate shadows in scenes lit by a point lightsource in real time is still a challe...
Rendering pixel-accurate shadows in scenes lit by a point lightsource in real time is still a challe...
Rendering pixel-accurate shadows in scenes lit by a point lightsource in real time is still a challe...
This thesis describes the implementation of a shadowing system able to produce hard shadows. Shadow ...
This thesis describes the implementation of a shadowing system able to produce hard shadows. Shadow ...
Abstract Shadow maps sample scene visibility in the light source space and offer an efficient soluti...
Shadows, particularly soft shadows, play an important role in the visual perception of a scene by pr...
Figure 1: An example of using our algorithm to evaluate precomputed shadows from the sun when viewin...
Producing high-quality shadows in large environments is an important and challenging problem for rea...
Producing high-quality shadows in large environments is an important and challenging problem for rea...
We present a fast and memory efficient algorithm for generating Compact Precomputed Voxelized Shadow...
We present a fast and memory efficient algorithm for generatingCompact Precomputed Voxelized Shadows...
We consider the problem of producing high-quality shadows in real-time for 3D computer graphics soft...
Shadows are one of the most important effects to create realism in rendering. Most real-time applica...
Figure 1: Filtered hard shadows produced by various techniques. Moment shadow mapping provides a hig...
Rendering pixel-accurate shadows in scenes lit by a point lightsource in real time is still a challe...
Rendering pixel-accurate shadows in scenes lit by a point lightsource in real time is still a challe...
Rendering pixel-accurate shadows in scenes lit by a point lightsource in real time is still a challe...
This thesis describes the implementation of a shadowing system able to produce hard shadows. Shadow ...
This thesis describes the implementation of a shadowing system able to produce hard shadows. Shadow ...
Abstract Shadow maps sample scene visibility in the light source space and offer an efficient soluti...
Shadows, particularly soft shadows, play an important role in the visual perception of a scene by pr...