Abstract A large number of rendering and graphics applications developed in research and industry are based on scene graphs. Traditionally scene graphs encapsulate the hierarchical structure of a complete 3D scene, and combine both semantic and rendering aspects. In this paper we propose a clean separation of the semantic and rendering parts of the scene graph. This leads to a generally applicable architecture for graphics appli-cations that is loosely based on the well known Model-View-Controller (MVC) design pattern for separating the user interface and computation parts of an applica-tion. We explore the benefits of this new design for var-ious rendering and modeling tasks, such as rendering dynamic scenes, out-of-core rendering of large...
Figure 1: Vector graphics illustrations made using the vector graphics complex, and their underlying...
Advancements on text-to-image synthesis generate remarkable images from textual descriptions. Howeve...
AbstractGraph transformation systems are a well-founded and adequate technique to describe the synta...
Graphics systems use many advanced techniques that enable to model and visualize a virtual scene wit...
ii Interactive display of three-dimensional geometry has become increasingly popular over the past d...
Graphics systems use many advanced techniques that enable to model and visualize a virtual scene wit...
Figure 1: Our architecture allows the loading of any 3D graphics format simultaneously in any availa...
We present a scene graph architecture that features and supports parallelism at multiple levels. Hie...
The scene graph, as defined in VRML and Java3D, is a powerful tool for modeling a scene. The ideas c...
In order to have more and better 3D content, there is an urgent demand for making the development of...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
In the field of visual computing, different technolo-gies like multimedia or physics simulation merg...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
Abstract- In the pursuit of photo-realism in conventional polygon-based computer graphics, models ha...
International audienceWe present a generic architecture which enables the loading of several 3D form...
Figure 1: Vector graphics illustrations made using the vector graphics complex, and their underlying...
Advancements on text-to-image synthesis generate remarkable images from textual descriptions. Howeve...
AbstractGraph transformation systems are a well-founded and adequate technique to describe the synta...
Graphics systems use many advanced techniques that enable to model and visualize a virtual scene wit...
ii Interactive display of three-dimensional geometry has become increasingly popular over the past d...
Graphics systems use many advanced techniques that enable to model and visualize a virtual scene wit...
Figure 1: Our architecture allows the loading of any 3D graphics format simultaneously in any availa...
We present a scene graph architecture that features and supports parallelism at multiple levels. Hie...
The scene graph, as defined in VRML and Java3D, is a powerful tool for modeling a scene. The ideas c...
In order to have more and better 3D content, there is an urgent demand for making the development of...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
In the field of visual computing, different technolo-gies like multimedia or physics simulation merg...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
Abstract- In the pursuit of photo-realism in conventional polygon-based computer graphics, models ha...
International audienceWe present a generic architecture which enables the loading of several 3D form...
Figure 1: Vector graphics illustrations made using the vector graphics complex, and their underlying...
Advancements on text-to-image synthesis generate remarkable images from textual descriptions. Howeve...
AbstractGraph transformation systems are a well-founded and adequate technique to describe the synta...