ii Interactive display of three-dimensional geometry has become increasingly popular over the past decade. This geometry is usually organized into a directed graph structure called a scene graph, with display of that geometry implemented by walking that graph. This is insufficient to properly display a wide variety of scenes, especially if there are transparent elements within the scene that require display in a specific order. In addition, to provide for the fastest display of scene-graph geometry, render state changes should be minimized, and reconciling the requirements for display of transparent geometry with the minimization of state changes can be difficult. This thesis presents a data structure built from the scene graph which is str...
This paper presents some of the findings of an ongoing study conducted by an interdisciplinary team ...
The need for more graphical content in real-time applications is rapidly increasing. As hardware be...
Graphics systems use many advanced techniques that enable to model and visualize a virtual scene wit...
Abstract A large number of rendering and graphics applications developed in research and industry ar...
Graph drawing is the problem of representing graphs visually. How to efficiently represent graphs fo...
This article outlines the capabilities of a scientific visualization toolkit called DataViewer, and ...
The visibility graph is a fundamental geometric structure which is useful in many applications, incl...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
Figure 1: Our architecture allows the loading of any 3D graphics format simultaneously in any availa...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
This article outlines the capabilities of a scientific visualization toolkit called DataViewer, and ...
We present a 3-D version of GEM [6],a randomized adaptive layout algorithm for nicely drawing undire...
The growing studies show that the human brain can comprehend increasingly complex structures if they...
This paper describes two algorithms and implicit data structures to display 3D scenes composed of po...
The problem posed to the authors concerns SketchaWorld, a terrain modeling framework that allows use...
This paper presents some of the findings of an ongoing study conducted by an interdisciplinary team ...
The need for more graphical content in real-time applications is rapidly increasing. As hardware be...
Graphics systems use many advanced techniques that enable to model and visualize a virtual scene wit...
Abstract A large number of rendering and graphics applications developed in research and industry ar...
Graph drawing is the problem of representing graphs visually. How to efficiently represent graphs fo...
This article outlines the capabilities of a scientific visualization toolkit called DataViewer, and ...
The visibility graph is a fundamental geometric structure which is useful in many applications, incl...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
Figure 1: Our architecture allows the loading of any 3D graphics format simultaneously in any availa...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
This article outlines the capabilities of a scientific visualization toolkit called DataViewer, and ...
We present a 3-D version of GEM [6],a randomized adaptive layout algorithm for nicely drawing undire...
The growing studies show that the human brain can comprehend increasingly complex structures if they...
This paper describes two algorithms and implicit data structures to display 3D scenes composed of po...
The problem posed to the authors concerns SketchaWorld, a terrain modeling framework that allows use...
This paper presents some of the findings of an ongoing study conducted by an interdisciplinary team ...
The need for more graphical content in real-time applications is rapidly increasing. As hardware be...
Graphics systems use many advanced techniques that enable to model and visualize a virtual scene wit...