International audienceWe present a generic architecture which enables the loading of several 3D formats in most 3D application engines. The purpose of this work is to solve the interoperability issue among 3D formats raised by the multiplicity of formats. We propose a programming interface, the Scene Graph Adapter, that allows mixing several 3D formats in a single application without transcoding. The Scene Graph Adapter is composed of two API; a first one that wraps each 3D format and a second one that wraps rendering engines. Wrappers created thanks to these API can be reused in other applications based on the Scene Graph Adapter. The paper introduces our approach and gives an implementation example
There are various format for displaying 3D graphics on the web. Although there has been a standard f...
Distributed Open Inventor is an extension to the popular Open Inventor toolkit for interactive 3D gr...
Since the first display of a few computer-generated lines on a Cathode-ray tube (CRT) over 40 years ...
International audienceWe present a generic architecture which enables the loading of several 3D form...
Figure 1: Our architecture allows the loading of any 3D graphics format simultaneously in any availa...
We propose a generic architecture that allows mixing several 3D formats in a single viewer whatever ...
Figure 1: Our architecture allows the loading of any 3D graphics format simultaneously in any availa...
International audienceWe present a 3D container model that enables the compositing of 3D file format...
3D virtual environments are used in several domains and cover many usages from entertainment to lear...
A scene graph API designed for tightly-coupled distributed 3D graphics is presented. When augmented ...
With the increasing capabilities of hardware for 3D graphics and network, 3D multi-user environments...
We present Repo-3D, a general-purpose, object-oriented library for developing distributed, interacti...
Version control systems are the foundation of collaborative workflows for text documents. For 3D env...
Abstract A large number of rendering and graphics applications developed in research and industry ar...
There are various format for displaying 3D graphics on the web. Although there has been a standard f...
Distributed Open Inventor is an extension to the popular Open Inventor toolkit for interactive 3D gr...
Since the first display of a few computer-generated lines on a Cathode-ray tube (CRT) over 40 years ...
International audienceWe present a generic architecture which enables the loading of several 3D form...
Figure 1: Our architecture allows the loading of any 3D graphics format simultaneously in any availa...
We propose a generic architecture that allows mixing several 3D formats in a single viewer whatever ...
Figure 1: Our architecture allows the loading of any 3D graphics format simultaneously in any availa...
International audienceWe present a 3D container model that enables the compositing of 3D file format...
3D virtual environments are used in several domains and cover many usages from entertainment to lear...
A scene graph API designed for tightly-coupled distributed 3D graphics is presented. When augmented ...
With the increasing capabilities of hardware for 3D graphics and network, 3D multi-user environments...
We present Repo-3D, a general-purpose, object-oriented library for developing distributed, interacti...
Version control systems are the foundation of collaborative workflows for text documents. For 3D env...
Abstract A large number of rendering and graphics applications developed in research and industry ar...
There are various format for displaying 3D graphics on the web. Although there has been a standard f...
Distributed Open Inventor is an extension to the popular Open Inventor toolkit for interactive 3D gr...
Since the first display of a few computer-generated lines on a Cathode-ray tube (CRT) over 40 years ...