vidéos réalisées par les joueurs de jeux vidéoInternational audienceMachinima (films realised in non-interactive virtual worlds) is a practicethat has become widely in recent years and which questions the forms of creativeproductions, consecration and artistic dimension. How could we consider thesefilms as creations? To what extent? How to estimate the degree of creative output?This article aims to answer these questions by questioning the technical and socialpatterns of production and the trajectories of consecration. Three phases ofdevelopment of this new medium are distinguished corresponding to three differentinterpretive frameworks. The field of machinima has grown by losing its initialconstraints, to open up to new audiences and a var...
To bring an artist's work to life, it must often go through a system of fabrication which relies div...
From the problematic confrontation of a video game project with the multiple conditions ofits creati...
De la confrontation problématique d’un projet de jeu vidéo aux conditions plurielles desa création, ...
International audienceMachinima are considered as non-interactive movies made by players in videogam...
This article investigates the emerging internet phenomenon of machinima, which has been described as...
This article aims to investigate a new type of digital media: Machinima (the combining ‘...
Machinima is filmmaking within a real-time, virtual environment, often using video-game technologies...
This paper examines the new audiovisual form emerging from the video game field, Machinima. Machinim...
This paper examines the new audiovisual form emerging from the video game field, Machinima. Machinim...
The production process inside project groups of video game developer remains understudied despite th...
The mixture of playing videogames and producing movies has produced a new kind of moving image, a hy...
The mixture of playing videogames and producing movies has produced a new kind of moving image, a hy...
'Ending With Andre' investigates the emerging media form known as machinima, a convergence...
The video game is a relatively young medium whose evolution is unpredictable. This article highlight...
O presente trabalho toma como objeto de estudos um novo tipo de mídia digital, denominada Machinima....
To bring an artist's work to life, it must often go through a system of fabrication which relies div...
From the problematic confrontation of a video game project with the multiple conditions ofits creati...
De la confrontation problématique d’un projet de jeu vidéo aux conditions plurielles desa création, ...
International audienceMachinima are considered as non-interactive movies made by players in videogam...
This article investigates the emerging internet phenomenon of machinima, which has been described as...
This article aims to investigate a new type of digital media: Machinima (the combining ‘...
Machinima is filmmaking within a real-time, virtual environment, often using video-game technologies...
This paper examines the new audiovisual form emerging from the video game field, Machinima. Machinim...
This paper examines the new audiovisual form emerging from the video game field, Machinima. Machinim...
The production process inside project groups of video game developer remains understudied despite th...
The mixture of playing videogames and producing movies has produced a new kind of moving image, a hy...
The mixture of playing videogames and producing movies has produced a new kind of moving image, a hy...
'Ending With Andre' investigates the emerging media form known as machinima, a convergence...
The video game is a relatively young medium whose evolution is unpredictable. This article highlight...
O presente trabalho toma como objeto de estudos um novo tipo de mídia digital, denominada Machinima....
To bring an artist's work to life, it must often go through a system of fabrication which relies div...
From the problematic confrontation of a video game project with the multiple conditions ofits creati...
De la confrontation problématique d’un projet de jeu vidéo aux conditions plurielles desa création, ...