Transitioning from one section of music to another is a core problem for game music. As such, developing approaches to game music composition which can systematically execute a transition would greatly simplify the complexity of a composer's work. To answer this question we have undertaken the composition and analysis of a simple score, looking at the compositional techniques utilised in points of transition. This practice-led process is then used to inform the development of a prototype system for the real-time generation of music to accompany a game. The output of the generative system is then compared to the human composed music to further understand key features of musical transitions applicable to real-time systems. From this compariso...
Computer gaming has grown over the last decade from simple entertainment to a high-level art form. ...
This research is about the creation and use of music for the sandbox type of Massive Multiplayer Onl...
Video game developers attempt to convey moods to emphasize their game’s nar-rative. Events that occu...
Transitioning from one section of music to another is a core problem for game music. As such, develo...
Music plays an essential role in storytelling within video games. Unlike motion pictures, which use ...
In this article, I review the concept of algorithmic generative and interactive music and discuss th...
As non-linear media such as videogames and interactive applications are getting more popular each ye...
This study contributes to practical discussions on the composition of dynamic music for video games ...
This study contributes to practical discussions on the composition of dynamic music for video games ...
Video games as interactive media provide a natural venue for algorithmic music as the soundtracks wh...
An important yet oft-overlooked front in the scope of interactive media, audio technologies have rem...
Video game music has finally begun to be taught in academic multimedia composition programs. This is...
In video games, music must often change quickly from one piece to another due to player interaction,...
For a long time, the function of the musical score has been to support activity in video games, larg...
For a long time, the function of the musical score has been to support activity in video games, larg...
Computer gaming has grown over the last decade from simple entertainment to a high-level art form. ...
This research is about the creation and use of music for the sandbox type of Massive Multiplayer Onl...
Video game developers attempt to convey moods to emphasize their game’s nar-rative. Events that occu...
Transitioning from one section of music to another is a core problem for game music. As such, develo...
Music plays an essential role in storytelling within video games. Unlike motion pictures, which use ...
In this article, I review the concept of algorithmic generative and interactive music and discuss th...
As non-linear media such as videogames and interactive applications are getting more popular each ye...
This study contributes to practical discussions on the composition of dynamic music for video games ...
This study contributes to practical discussions on the composition of dynamic music for video games ...
Video games as interactive media provide a natural venue for algorithmic music as the soundtracks wh...
An important yet oft-overlooked front in the scope of interactive media, audio technologies have rem...
Video game music has finally begun to be taught in academic multimedia composition programs. This is...
In video games, music must often change quickly from one piece to another due to player interaction,...
For a long time, the function of the musical score has been to support activity in video games, larg...
For a long time, the function of the musical score has been to support activity in video games, larg...
Computer gaming has grown over the last decade from simple entertainment to a high-level art form. ...
This research is about the creation and use of music for the sandbox type of Massive Multiplayer Onl...
Video game developers attempt to convey moods to emphasize their game’s nar-rative. Events that occu...