Video games as interactive media provide a natural venue for algorithmic music as the soundtracks which are dynamic, adaptive, procedural, interactive, modular, and generative. This dissertation explores the composition of algorithmic game music as a device for transforming gameplay into musical improvisation, which I call Advanced Dynamic Music (ADM). The ADM system combines various compositional techniques and procedures with a real time algorithmic strategy that links types of music and game parameters to generate or “improvise” game music interacting with the actions of players. This paper first gives a review of existing theoretical and musical literature on game music. Based on this literature review, I explore the compositional appro...
Video game music within current industry practices often operates within an if, then, until system o...
Computer gaming has grown over the last decade from simple entertainment to a high-level art form. ...
Dynamic music systems are often found in video games for interactively altering music as a result of...
This study contributes to practical discussions on the composition of dynamic music for video games ...
This study contributes to practical discussions on the composition of dynamic music for video games ...
In this article, I review the concept of algorithmic generative and interactive music and discuss th...
Video game music has finally begun to be taught in academic multimedia composition programs. This is...
Transitioning from one section of music to another is a core problem for game music. As such, develo...
As non-linear media such as videogames and interactive applications are getting more popular each ye...
Music plays an essential role in storytelling within video games. Unlike motion pictures, which use ...
Transitioning from one section of music to another is a core problem for game music. As such, develo...
Video game music within current industry practices often operates within an if, then, until system o...
Video game music within current industry practices often operates within an if, then, until system o...
This dissertation investigates video game music from a musicological perspective, considering the ro...
Video game music within current industry practices often operates within an if, then, until system o...
Video game music within current industry practices often operates within an if, then, until system o...
Computer gaming has grown over the last decade from simple entertainment to a high-level art form. ...
Dynamic music systems are often found in video games for interactively altering music as a result of...
This study contributes to practical discussions on the composition of dynamic music for video games ...
This study contributes to practical discussions on the composition of dynamic music for video games ...
In this article, I review the concept of algorithmic generative and interactive music and discuss th...
Video game music has finally begun to be taught in academic multimedia composition programs. This is...
Transitioning from one section of music to another is a core problem for game music. As such, develo...
As non-linear media such as videogames and interactive applications are getting more popular each ye...
Music plays an essential role in storytelling within video games. Unlike motion pictures, which use ...
Transitioning from one section of music to another is a core problem for game music. As such, develo...
Video game music within current industry practices often operates within an if, then, until system o...
Video game music within current industry practices often operates within an if, then, until system o...
This dissertation investigates video game music from a musicological perspective, considering the ro...
Video game music within current industry practices often operates within an if, then, until system o...
Video game music within current industry practices often operates within an if, then, until system o...
Computer gaming has grown over the last decade from simple entertainment to a high-level art form. ...
Dynamic music systems are often found in video games for interactively altering music as a result of...