Grasping is the most natural and primary interaction paradigm people perform for every-day manual tasks in reality. However, while grasping real objects in Real Environments (RE) has been highly explored in literature, there is a recent emerging trend to explore the complications and nuances of hand interaction including grasping in Virtual Environments (VE). While this is leading towards a richer body of work to understand users’ approach to grasping in VE, a direct comparison between grasping real objects in RE and grasping virtual representations of real objects in VE has not been explored before. To address this gap, we perform a user study (n=20) on 7 representative real objects and their virtual twins from the “Yale–Carnegie Mellon U...
Interaction in virtual reality (VR) environments (e.g. grasping and manipulating virtual objects) is...
Several researchers have spent time and effort studying grasping under different points of view gra...
Virtual reality (VR) technology is being used with increasing frequency as a training medium for mot...
Grasping is the most natural and primary interaction paradigm people perform for every-day manual ta...
Grasping is one of the fundamental actions we perform to interact with objects in real environments,...
Natural and intuitive interaction in VR as grasping virtual objects, is still a significant challeng...
Natural and intuitive interaction in VR as grasping virtual objects, is still a significant challeng...
Natural and intuitive interaction in VR as grasping virtual objects, is still a significant challeng...
We investigated whether computer-generated stereo projected images (virtual objects) are suitable as...
We investigated whether computer-generated stereo projected images (virtual objects) are suitable as...
Grasping is a primary form of interaction with the surrounding world, and is an intuitive interactio...
Jeannerod (1981,1984) studied extensively the relationships between object size and grasping paramet...
This research compared grasps to real surfaces with grasps to virtual surfaces, and used virtual sur...
Virtual grasping is one of the most common and important interactions performed in a Virtual Environ...
Virtual grasping is one of the most common and important interactions performed in a Virtual Environ...
Interaction in virtual reality (VR) environments (e.g. grasping and manipulating virtual objects) is...
Several researchers have spent time and effort studying grasping under different points of view gra...
Virtual reality (VR) technology is being used with increasing frequency as a training medium for mot...
Grasping is the most natural and primary interaction paradigm people perform for every-day manual ta...
Grasping is one of the fundamental actions we perform to interact with objects in real environments,...
Natural and intuitive interaction in VR as grasping virtual objects, is still a significant challeng...
Natural and intuitive interaction in VR as grasping virtual objects, is still a significant challeng...
Natural and intuitive interaction in VR as grasping virtual objects, is still a significant challeng...
We investigated whether computer-generated stereo projected images (virtual objects) are suitable as...
We investigated whether computer-generated stereo projected images (virtual objects) are suitable as...
Grasping is a primary form of interaction with the surrounding world, and is an intuitive interactio...
Jeannerod (1981,1984) studied extensively the relationships between object size and grasping paramet...
This research compared grasps to real surfaces with grasps to virtual surfaces, and used virtual sur...
Virtual grasping is one of the most common and important interactions performed in a Virtual Environ...
Virtual grasping is one of the most common and important interactions performed in a Virtual Environ...
Interaction in virtual reality (VR) environments (e.g. grasping and manipulating virtual objects) is...
Several researchers have spent time and effort studying grasping under different points of view gra...
Virtual reality (VR) technology is being used with increasing frequency as a training medium for mot...