Jeannerod (1981,1984) studied extensively the relationships between object size and grasping parameters, which has been influential for the interpretation of grasping data. The maximum grip aperture (MGA) scales linearly with object size, but the slope is less than 1 (app. 0.82, cf. Smeets Brenner 99). Here, we investigated if the location of the object in three-dimensional space influences the MGA. As well we addressed the question if the grasping of virtual objects shows the same characteristics as natural prehension. Virtual environments could enable experimenters to easily vary objects after the movement onset and therefore to explore the mechanisms of online control in visually guided movements. A virtual disc (36, 40, or 44 mm in diam...
We conducted two experiments to compare the visual frames of reference used to scale grasping moveme...
Technological advancements and increased access have prompted the adoption of head- mounted display ...
This research compared grasps to real surfaces with grasps to virtual surfaces, and used virtual sur...
Jeannerod (1981,1984) studied extensively the relationships between object size and grasping paramet...
We investigated whether computer-generated stereo projected images (virtual objects) are suitable as...
We investigated whether computer-generated stereo projected images (virtual objects) are suitable as...
In virtual reality it is easy to control the visual cues that tell us about an object's shape. Howev...
In virtual reality it is easy to control the visual cues that tell us about an object’s shape. Howev...
In virtual reality it is easy to control the visual cues that tell us about an object’s shape. Howev...
In virtual reality it is easy to control the visual cues that tell us about an object’s shape. Howev...
In virtual reality it is easy to control the visual cues that tell us about an object’s shape. Howev...
In virtual reality it is easy to control the visual cues that tell us about an object’s shape. Howev...
Virtual reality (VR) technology is being used with increasing frequency as a training medium for mot...
Grasping is the most natural and primary interaction paradigm people perform for every-day manual ta...
Grasping is the most natural and primary interaction paradigm people perform for every-day manual ta...
We conducted two experiments to compare the visual frames of reference used to scale grasping moveme...
Technological advancements and increased access have prompted the adoption of head- mounted display ...
This research compared grasps to real surfaces with grasps to virtual surfaces, and used virtual sur...
Jeannerod (1981,1984) studied extensively the relationships between object size and grasping paramet...
We investigated whether computer-generated stereo projected images (virtual objects) are suitable as...
We investigated whether computer-generated stereo projected images (virtual objects) are suitable as...
In virtual reality it is easy to control the visual cues that tell us about an object's shape. Howev...
In virtual reality it is easy to control the visual cues that tell us about an object’s shape. Howev...
In virtual reality it is easy to control the visual cues that tell us about an object’s shape. Howev...
In virtual reality it is easy to control the visual cues that tell us about an object’s shape. Howev...
In virtual reality it is easy to control the visual cues that tell us about an object’s shape. Howev...
In virtual reality it is easy to control the visual cues that tell us about an object’s shape. Howev...
Virtual reality (VR) technology is being used with increasing frequency as a training medium for mot...
Grasping is the most natural and primary interaction paradigm people perform for every-day manual ta...
Grasping is the most natural and primary interaction paradigm people perform for every-day manual ta...
We conducted two experiments to compare the visual frames of reference used to scale grasping moveme...
Technological advancements and increased access have prompted the adoption of head- mounted display ...
This research compared grasps to real surfaces with grasps to virtual surfaces, and used virtual sur...