With a recently gained emphasis on new input devices and interaction techniques, like gestural movement, eye tracking and biofeedback, designers of tomorrow will have to think far beyond what we call games in a classical sense today. Gameplay becomes a more immersive experience, a space of fun decoupled from the experience of using a computer. The benefit of using these new devices is that they also enable a more precise and empirical measurement of gameplay. Thus, from an academic side it becomes more interesting to research the effect a game has on players than to focus on the game as an entity itself. By empirically understanding how players experience games, we can then reflect and use this gained knowledge to enhance specific design as...
The application of gameplay metrics to empirically express a player’s engagement with the game syste...
This paper introduces a video processing method designed specifically to give researchers access to ...
Computer games involve player action and player observation- How do these impact player engagement t...
The question what players enjoy games so much has been around since the time people have first start...
Since gameplay is only realized when the player and game interact, studying player experiences is co...
Digital games provide the most engaging interactive experiences. Researching gameplay experience is ...
Computer games continue to receive increasing attention in industry and academia as a new kind of me...
Psychophysiological methods, such as electroencephalography (EEG), provide reliable high-resolution ...
Psychophysiology is the study of the relationship between psychology and its physiological manifest...
There is a call in industry and research for objective evalua-tion of player experience in games. Wi...
To obtain an accurate understanding of player experience (PE) in serious games that simulate organiz...
This thesis investigates the role of psychophysiology in the evaluation of the video game player exp...
Designing and evaluating gameplay experience comes to life after measures for player experience have...
Games User Research (GUR) focuses on measuring, analysing and understanding player experiences to op...
This chapter introduces readers to an innovative method designed specifically to meet game researche...
The application of gameplay metrics to empirically express a player’s engagement with the game syste...
This paper introduces a video processing method designed specifically to give researchers access to ...
Computer games involve player action and player observation- How do these impact player engagement t...
The question what players enjoy games so much has been around since the time people have first start...
Since gameplay is only realized when the player and game interact, studying player experiences is co...
Digital games provide the most engaging interactive experiences. Researching gameplay experience is ...
Computer games continue to receive increasing attention in industry and academia as a new kind of me...
Psychophysiological methods, such as electroencephalography (EEG), provide reliable high-resolution ...
Psychophysiology is the study of the relationship between psychology and its physiological manifest...
There is a call in industry and research for objective evalua-tion of player experience in games. Wi...
To obtain an accurate understanding of player experience (PE) in serious games that simulate organiz...
This thesis investigates the role of psychophysiology in the evaluation of the video game player exp...
Designing and evaluating gameplay experience comes to life after measures for player experience have...
Games User Research (GUR) focuses on measuring, analysing and understanding player experiences to op...
This chapter introduces readers to an innovative method designed specifically to meet game researche...
The application of gameplay metrics to empirically express a player’s engagement with the game syste...
This paper introduces a video processing method designed specifically to give researchers access to ...
Computer games involve player action and player observation- How do these impact player engagement t...