To obtain an accurate understanding of player experience (PE) in serious games that simulate organizational environments, many factors must be considered and intertwined, psychological, physiological and related to the game performance itself. Such elements can be analyzed using experimental techniques such as recording attentional aspects or monitoring brain waves and subjective methods such as questionnaires. The objective of this work was to analyze the possible benefits of using a business simulation game (BSG) as a resource to stimulate learning based on the measurement of engagement in its different dimensions, using a hemoencephalogram (HEG) device to monitor cortical activation and the eye tracking (ET), for measuring pupillary dila...
In an era of rapid technological evolution, industries that utilize technology continue to innovate ...
This paper explores the potential of collecting neurophysiological data in order to further understa...
ABSTRACT The nature of the game parameters are set by the game creator and, in a number of games, ca...
This article performs a Systematic Review of studies to answer the question: What are the researches...
Computer games continue to receive increasing attention in industry and academia as a new kind of me...
With a recently gained emphasis on new input devices and interaction techniques, like gestural movem...
The question what players enjoy games so much has been around since the time people have first start...
Psychophysiological methods, such as electroencephalography (EEG), provide reliable high-resolution ...
In this paper we describe our experience using psycho physiological techniques to explore user exper...
Digital games provide the most engaging interactive experiences. Researching gameplay experience is ...
There is a call in industry and research for objective evalua-tion of player experience in games. Wi...
A new interest in the use of game factors while acquiring new knowledge has emerged, and a number of...
Games are nowadays used to enhance different learning and teaching practices in institutions, compan...
This article reviews the psychophysiological method in game research. Psychophysiological measuremen...
In today’s fast moving consumer environment, electronic gaming through consoles, the Internet and We...
In an era of rapid technological evolution, industries that utilize technology continue to innovate ...
This paper explores the potential of collecting neurophysiological data in order to further understa...
ABSTRACT The nature of the game parameters are set by the game creator and, in a number of games, ca...
This article performs a Systematic Review of studies to answer the question: What are the researches...
Computer games continue to receive increasing attention in industry and academia as a new kind of me...
With a recently gained emphasis on new input devices and interaction techniques, like gestural movem...
The question what players enjoy games so much has been around since the time people have first start...
Psychophysiological methods, such as electroencephalography (EEG), provide reliable high-resolution ...
In this paper we describe our experience using psycho physiological techniques to explore user exper...
Digital games provide the most engaging interactive experiences. Researching gameplay experience is ...
There is a call in industry and research for objective evalua-tion of player experience in games. Wi...
A new interest in the use of game factors while acquiring new knowledge has emerged, and a number of...
Games are nowadays used to enhance different learning and teaching practices in institutions, compan...
This article reviews the psychophysiological method in game research. Psychophysiological measuremen...
In today’s fast moving consumer environment, electronic gaming through consoles, the Internet and We...
In an era of rapid technological evolution, industries that utilize technology continue to innovate ...
This paper explores the potential of collecting neurophysiological data in order to further understa...
ABSTRACT The nature of the game parameters are set by the game creator and, in a number of games, ca...