The application of gameplay metrics to empirically express a player’s engagement with the game system has become more appealing to a broader range of researchers beyond the computer sciences. Within game studies, the appropriation and use of gameplay metrics not only further shifts these methods beyond formalized user testing (e.g. with the aim of product improvement) but creates a demand for a more universal approach to game metric extraction that can be applied to a wider range of games and account for different social science research agendas. Set in the context of a study into player experiences with participants aged 14-16 years of age, a method of articulating and identifying key moments of game-play pertinent to an analysis of experi...
This paper introduces a video processing method designed specifically to give researchers access to ...
This paper begins with an argument that most measure development in the social sciences, with its re...
This paper discusses various metrics for game play evaluation based on user categories and market ex...
Gameplay metrics is a method and approach that is growing in popularity amongst the game studies res...
Using gameplay metrics to articulate player interaction within game systems has received increased i...
Using gameplay metrics to articulate player interaction within game systems has received increased i...
Using gameplay metrics to articulate player interaction within game systems has received increased i...
Using gameplay metrics to articulate player interaction within game systems has received increased i...
This chapter introduces readers to an innovative method designed specifically to meet game researche...
This chapter introduces readers to an innovative method designed specifically to meet game researche...
This chapter introduces readers to an innovative method designed specifically to meet game researche...
Today videogame classification works to a set of guidelines initially designed for, and more conduci...
Today videogame classification works to a set of guidelines initially designed for, and more conduci...
Today videogame classification works to a set of guidelines initially designed for, and more conduci...
This paper introduces a video processing method designed specifically to give researchers access to ...
This paper introduces a video processing method designed specifically to give researchers access to ...
This paper begins with an argument that most measure development in the social sciences, with its re...
This paper discusses various metrics for game play evaluation based on user categories and market ex...
Gameplay metrics is a method and approach that is growing in popularity amongst the game studies res...
Using gameplay metrics to articulate player interaction within game systems has received increased i...
Using gameplay metrics to articulate player interaction within game systems has received increased i...
Using gameplay metrics to articulate player interaction within game systems has received increased i...
Using gameplay metrics to articulate player interaction within game systems has received increased i...
This chapter introduces readers to an innovative method designed specifically to meet game researche...
This chapter introduces readers to an innovative method designed specifically to meet game researche...
This chapter introduces readers to an innovative method designed specifically to meet game researche...
Today videogame classification works to a set of guidelines initially designed for, and more conduci...
Today videogame classification works to a set of guidelines initially designed for, and more conduci...
Today videogame classification works to a set of guidelines initially designed for, and more conduci...
This paper introduces a video processing method designed specifically to give researchers access to ...
This paper introduces a video processing method designed specifically to give researchers access to ...
This paper begins with an argument that most measure development in the social sciences, with its re...
This paper discusses various metrics for game play evaluation based on user categories and market ex...