In the past decade, we have seen a myriad of games set in the ocean and around deep water. Fluids are becoming a more substantial part of video games with larger production budgets. We have seen a shift in real-time fluids from being a static element to an interactive entity. Even though game computation budgets are increasing, the amount given to fluid interaction and other forms of visual effects is still relatively minuscule. This budget creates a need for methods that are two to three times faster than real-time to be useful in production pipelines. Modern GPU pipelines allow for this kind of fast computation at a fraction of the cost. This thesis implements an algorithm that is highly parallelizable and relatively more physically pla...
The propagation paths of sound in water can be somewhat complicated due to the fact that the sound s...
The faster growth curves in the speed of GPUs relative to CPUs in the past decade and its rapidly ga...
The open ocean is the setting for enterprises that require extensive monitoring, planning and traini...
In the past decade, we have seen a myriad of games set in the ocean and around deep water. Fluids ar...
97 p.This thesis report presents the concept of an algorithm and the development of a framework for ...
The GPU performance of the adaptive wave propagation algorithm is critical to its effectiveness in s...
Abstract—The damped wave equation is used for simulating water waves. The differential equation is a...
This thesis will examine a method for efficient rendering of realistic water surfaces in a 3D terrai...
Commodity computer graphics chips are probably today’s most powerful computational hardware one can ...
Nowadays there is great demand for realistic simulations in the computer graphics field. Physically-...
[[abstract]]We present efficient algorithms for real-time rendering of ocean using the newest featur...
A two-dimensional water wave model based on potential flow is investigated with the intention of sim...
The faster growth curves in the speed of graphics processing units (GPUs) relative to CPUs have spaw...
Real-time water-related phenomena play an important part in modern video games and interactive appli...
Conservation laws describing one or more conserved quantities in time arise in a multitude of differ...
The propagation paths of sound in water can be somewhat complicated due to the fact that the sound s...
The faster growth curves in the speed of GPUs relative to CPUs in the past decade and its rapidly ga...
The open ocean is the setting for enterprises that require extensive monitoring, planning and traini...
In the past decade, we have seen a myriad of games set in the ocean and around deep water. Fluids ar...
97 p.This thesis report presents the concept of an algorithm and the development of a framework for ...
The GPU performance of the adaptive wave propagation algorithm is critical to its effectiveness in s...
Abstract—The damped wave equation is used for simulating water waves. The differential equation is a...
This thesis will examine a method for efficient rendering of realistic water surfaces in a 3D terrai...
Commodity computer graphics chips are probably today’s most powerful computational hardware one can ...
Nowadays there is great demand for realistic simulations in the computer graphics field. Physically-...
[[abstract]]We present efficient algorithms for real-time rendering of ocean using the newest featur...
A two-dimensional water wave model based on potential flow is investigated with the intention of sim...
The faster growth curves in the speed of graphics processing units (GPUs) relative to CPUs have spaw...
Real-time water-related phenomena play an important part in modern video games and interactive appli...
Conservation laws describing one or more conserved quantities in time arise in a multitude of differ...
The propagation paths of sound in water can be somewhat complicated due to the fact that the sound s...
The faster growth curves in the speed of GPUs relative to CPUs in the past decade and its rapidly ga...
The open ocean is the setting for enterprises that require extensive monitoring, planning and traini...