The propagation paths of sound in water can be somewhat complicated due to the fact that the sound speed in water varies with properties such as water temperature and pressure, which has the effect of curving the propagation paths. This thesis shows how sound propagation in water can be simulated using a ray-tracing based approach on a GPU using Nvidia’s OptiX ray-tracing engine. In particular, it investigates how much speed-up can be achieved compared to CPU based implementations and whether the RT cores introduced in Nvidia’s Turing architecture, which provide hardware accelerated ray-tracing, can be used to speed up the computations. The presented GPU implementation is shown to be up to 310 times faster then the CPU based Fortran impleme...
This thesis explores potential use of GPGPU libraries to accelerate k-Wave toolkit's acoustic wave p...
The application of the traditional planar acoustics method is limited due to the low accuracy when c...
Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have been replac...
The propagation paths of sound in water can be somewhat complicated due to the fact that the sound s...
The GPU performance of the adaptive wave propagation algorithm is critical to its effectiveness in s...
Abstract This paper describes a new method of generating real time acoustics with the use of widely ...
Ray tracing is a popular algorithm used to simulate the behavior of light and is commonly used to re...
In the past decade, we have seen a myriad of games set in the ocean and around deep water. Fluids ar...
Commodity computer graphics chips are probably today’s most powerful computational hardware one can ...
Digital games are based on interactive virtual environments where graphics and audio are combined. I...
The NVIDIA ® OptiX ™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other ...
Abstract—The damped wave equation is used for simulating water waves. The differential equation is a...
A two-dimensional water wave model based on potential flow is investigated with the intention of sim...
Ray tracing is a popular method for generating realistic imagery, with high computation complexity a...
Abstract. Numerical simulation in exploration geophysics provides important insights into subsurface...
This thesis explores potential use of GPGPU libraries to accelerate k-Wave toolkit's acoustic wave p...
The application of the traditional planar acoustics method is limited due to the low accuracy when c...
Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have been replac...
The propagation paths of sound in water can be somewhat complicated due to the fact that the sound s...
The GPU performance of the adaptive wave propagation algorithm is critical to its effectiveness in s...
Abstract This paper describes a new method of generating real time acoustics with the use of widely ...
Ray tracing is a popular algorithm used to simulate the behavior of light and is commonly used to re...
In the past decade, we have seen a myriad of games set in the ocean and around deep water. Fluids ar...
Commodity computer graphics chips are probably today’s most powerful computational hardware one can ...
Digital games are based on interactive virtual environments where graphics and audio are combined. I...
The NVIDIA ® OptiX ™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other ...
Abstract—The damped wave equation is used for simulating water waves. The differential equation is a...
A two-dimensional water wave model based on potential flow is investigated with the intention of sim...
Ray tracing is a popular method for generating realistic imagery, with high computation complexity a...
Abstract. Numerical simulation in exploration geophysics provides important insights into subsurface...
This thesis explores potential use of GPGPU libraries to accelerate k-Wave toolkit's acoustic wave p...
The application of the traditional planar acoustics method is limited due to the low accuracy when c...
Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have been replac...