Throughout its history, the field of computer graphics has been striving towards increased realism. This goal has traditionally been described by the notion of photo-realism, and more recently and in many cases the more ambitious goal of perceptual realism. Photo-realistic image synthesis involves many algorithms describing the phenomena of light transport in a scene as well as its interaction with various materials. On the other hand, research in perceptual realism typically involves various tone mapping algorithms for display devices as well as algorithms that mimic the natural response of the human visual system in order to recreate the visual experience of a real scene. An important aspect of realistic rendering is the accurate modeling...
Realistic rendering of computer modeled three dimensional surfaces typically involves building a par...
Creating realistic computer generated imagery is essential for modern movies and video games. Recrea...
Cette thèse présente quelques avancées sur la représentation efficace de l’apparence matérielle dans...
Our goal is to develop physically based lighting models and perceptually based rendering procedures ...
Photorealistic Image Synthesis is a relevant research and application field in computer graphics, wh...
Accurate representations of objects and light sources in a scene model are a crucial prerequisite fo...
Synthesis of realistic images which predict the appearance of the real world has many applications i...
Illumination is one of the key components in the creation of realistic renderings of scenes containi...
We present a method that uses measured scene radiance and global illumination in order to add new ob...
With advances in screen and video hardware technology, the type of content presented on computers ha...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
Realistic computer generated images are computed by combining geometric effects, reflectance models ...
Realism has always been a major goal in visual content creation - from oil painting to motion pictur...
Realistic images can be computed at interactive frame rates for Computer Graphics applications. Mean...
Realistic rendering of computer modeled three dimensional surfaces typically involves building a par...
Creating realistic computer generated imagery is essential for modern movies and video games. Recrea...
Cette thèse présente quelques avancées sur la représentation efficace de l’apparence matérielle dans...
Our goal is to develop physically based lighting models and perceptually based rendering procedures ...
Photorealistic Image Synthesis is a relevant research and application field in computer graphics, wh...
Accurate representations of objects and light sources in a scene model are a crucial prerequisite fo...
Synthesis of realistic images which predict the appearance of the real world has many applications i...
Illumination is one of the key components in the creation of realistic renderings of scenes containi...
We present a method that uses measured scene radiance and global illumination in order to add new ob...
With advances in screen and video hardware technology, the type of content presented on computers ha...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
Realistic computer generated images are computed by combining geometric effects, reflectance models ...
Realism has always been a major goal in visual content creation - from oil painting to motion pictur...
Realistic images can be computed at interactive frame rates for Computer Graphics applications. Mean...
Realistic rendering of computer modeled three dimensional surfaces typically involves building a par...
Creating realistic computer generated imagery is essential for modern movies and video games. Recrea...
Cette thèse présente quelques avancées sur la représentation efficace de l’apparence matérielle dans...