Ray traced images of geometrically and optically highly complex natural environments: All scenes contain massive amounts of geometry (more than 1.5 billion triangles). Caching samples on-the-fly in world-space spatial index structures that are already present for efficient ray tracing allows for efficiently reusing samples without any precomputation, and thus significantly increasing image quality as well as rendering performance in both offline and online applications. Ray tracing is known for its photorealistic image quality and logarithmic scalability with scene size. In particular, ray tracing is considered output sensitive and only weakly dependent on scene complexity, because only (indirectly) visible parts of the scene are considered...
The ability to interactively render dynamic scenes with global illumination is one of the main chall...
The ability to interactively render dynamic scenes with global illumination is one of the main chall...
Despite their age, ray-based rendering methods are still a very active field of research with many c...
Figure 1: Three example scenes rendered using sample caching. Using caching during walkthrough anima...
Fig. 1. Images produced by ray tracing two scenes while using the proposed ray-caching textures for ...
When rendering only directly visible objects, ray tracing a few levels of specular reflection from l...
Interactive high-fidelity rendering is one of the major goals of computer graphics. Algorithms based...
International audienceIn this paper, we present a new irradiance caching scheme using Monte Carlo ra...
Interactive high-fidelity rendering is one of the major goals of computer graphics. Algorithms based...
textRay tracing is an attractive rendering option because it can produce high quality images that fa...
Ray tracers, which sample radiance, are usually regarded as offline rendering algorithms that are to...
Figure 1: Example subdivision surface scenes rendered with diffuse path tracing (up to 8 bounces, 7 ...
Many large scale simulations now produce datasets that are signi cantly larger than can typically be...
The ability to interactively render dynamic scenes with global illumination is one of the main chall...
Monte Carlo ray tracing offers the capability of rendering scenes with large numbers of area light s...
The ability to interactively render dynamic scenes with global illumination is one of the main chall...
The ability to interactively render dynamic scenes with global illumination is one of the main chall...
Despite their age, ray-based rendering methods are still a very active field of research with many c...
Figure 1: Three example scenes rendered using sample caching. Using caching during walkthrough anima...
Fig. 1. Images produced by ray tracing two scenes while using the proposed ray-caching textures for ...
When rendering only directly visible objects, ray tracing a few levels of specular reflection from l...
Interactive high-fidelity rendering is one of the major goals of computer graphics. Algorithms based...
International audienceIn this paper, we present a new irradiance caching scheme using Monte Carlo ra...
Interactive high-fidelity rendering is one of the major goals of computer graphics. Algorithms based...
textRay tracing is an attractive rendering option because it can produce high quality images that fa...
Ray tracers, which sample radiance, are usually regarded as offline rendering algorithms that are to...
Figure 1: Example subdivision surface scenes rendered with diffuse path tracing (up to 8 bounces, 7 ...
Many large scale simulations now produce datasets that are signi cantly larger than can typically be...
The ability to interactively render dynamic scenes with global illumination is one of the main chall...
Monte Carlo ray tracing offers the capability of rendering scenes with large numbers of area light s...
The ability to interactively render dynamic scenes with global illumination is one of the main chall...
The ability to interactively render dynamic scenes with global illumination is one of the main chall...
Despite their age, ray-based rendering methods are still a very active field of research with many c...