In recent years, game narrative has emerged as an area for novel game concepts and as a strategy to distinguish a particular title. However, innovation in this area comes primarily from indie comp anies and individual efforts by noted designers. There is a lack of trained specialists ready to produce interactive narrative experiences. Many existing practitioners are self-trained and often rely on intuition in their design practice. A key element mis sing from the effort towards a more sustained development and improved professional training is a set of design conventions that fulfill a role compa-rable to cinematic conventions like continuity editing or montage. Therefore, our re-search focuses on ident ifying, verifying and collecting such...
This research examines the interactive narrative in computer gaming. It outlines issues to do with i...
This paper discusses a design methodology for developing interactive storytelling projects based on ...
The authoring of interactive dialogues in video games is an overwhelming and complex task for game w...
In recent years, game narrative has emerged as an area for novel game concepts and as a strategy to ...
This paper reports on an aspect of a long-term project to create a body of evidence-based interactiv...
This paper examines the relationship of narrative to computer games from a design perspective. Over ...
In the design of interactive media, various forms of intuitive practice come into play. It might pr...
The commercial games industry is struggling to find a form of narrative for single-player story-base...
Narrative design combines game design and game writing. It uses the mechanics of game design to cr...
This paper first summarizes practices of an emerging design domain lacking definition in French lang...
This paper intends to give an overview on the conception and design of video games, based on a narra...
Stories are the oldest medium to entertain and transfer information. Naturally, storytelling is also...
This paper discusses key narrative design challenges posed by an on-going multi-disciplinary researc...
When setting out to create this thesis one main goal was set: To find solutions to the persistent pr...
This research started with the development of four preliminary videogame prototypes, these prototype...
This research examines the interactive narrative in computer gaming. It outlines issues to do with i...
This paper discusses a design methodology for developing interactive storytelling projects based on ...
The authoring of interactive dialogues in video games is an overwhelming and complex task for game w...
In recent years, game narrative has emerged as an area for novel game concepts and as a strategy to ...
This paper reports on an aspect of a long-term project to create a body of evidence-based interactiv...
This paper examines the relationship of narrative to computer games from a design perspective. Over ...
In the design of interactive media, various forms of intuitive practice come into play. It might pr...
The commercial games industry is struggling to find a form of narrative for single-player story-base...
Narrative design combines game design and game writing. It uses the mechanics of game design to cr...
This paper first summarizes practices of an emerging design domain lacking definition in French lang...
This paper intends to give an overview on the conception and design of video games, based on a narra...
Stories are the oldest medium to entertain and transfer information. Naturally, storytelling is also...
This paper discusses key narrative design challenges posed by an on-going multi-disciplinary researc...
When setting out to create this thesis one main goal was set: To find solutions to the persistent pr...
This research started with the development of four preliminary videogame prototypes, these prototype...
This research examines the interactive narrative in computer gaming. It outlines issues to do with i...
This paper discusses a design methodology for developing interactive storytelling projects based on ...
The authoring of interactive dialogues in video games is an overwhelming and complex task for game w...