Narrative design combines game design and game writing. It uses the mechanics of game design to create a dramatically compelling story to the game player. In a broader sense, narrative design is a unity of carefully selected game mechanics that would adhere the story elements in either textual or symbolic/visual form with the aim to fulfil the desired gaming experience for the players. Narrative design can be textual, visual, or aural. It is usually a tight bond of all these mediums telling the story directly through players’ senses in a form of gaming experience that was set by the game designer.</p
Narrative plays an important role in video games by acting as a means through which the player can d...
Children typically have extensive expertise and experiences of computer games, which can enable them...
This paper proposes a concept of narrative as the design of an immersive simulation to be experience...
This paper examines the relationship of narrative to computer games from a design perspective. Over ...
This paper discusses a design methodology for developing interactive storytelling projects based on ...
When setting out to create this thesis one main goal was set: To find solutions to the persistent pr...
Narrativity in videogames is a complex subject. Most titles prefer delivering traditional narrative...
In this chapter, we discuss the design of games as narrative machines – mechanical systems that crea...
The implementation of interactive narrative in video games has been a challenge for game designers s...
Videogame is a unique and, at the same time, widely diversified medium. In videogames, the typical e...
This research started with the development of four preliminary videogame prototypes, these prototype...
The commercial games industry is struggling to find a form of narrative for single-player story-base...
In the present study a model is proposed offering a comprehensive categorization of video game narra...
This thesis examines the phenomenon of the player switching between story experience and game flow i...
This paper intends to give an overview on the conception and design of video games, based on a narra...
Narrative plays an important role in video games by acting as a means through which the player can d...
Children typically have extensive expertise and experiences of computer games, which can enable them...
This paper proposes a concept of narrative as the design of an immersive simulation to be experience...
This paper examines the relationship of narrative to computer games from a design perspective. Over ...
This paper discusses a design methodology for developing interactive storytelling projects based on ...
When setting out to create this thesis one main goal was set: To find solutions to the persistent pr...
Narrativity in videogames is a complex subject. Most titles prefer delivering traditional narrative...
In this chapter, we discuss the design of games as narrative machines – mechanical systems that crea...
The implementation of interactive narrative in video games has been a challenge for game designers s...
Videogame is a unique and, at the same time, widely diversified medium. In videogames, the typical e...
This research started with the development of four preliminary videogame prototypes, these prototype...
The commercial games industry is struggling to find a form of narrative for single-player story-base...
In the present study a model is proposed offering a comprehensive categorization of video game narra...
This thesis examines the phenomenon of the player switching between story experience and game flow i...
This paper intends to give an overview on the conception and design of video games, based on a narra...
Narrative plays an important role in video games by acting as a means through which the player can d...
Children typically have extensive expertise and experiences of computer games, which can enable them...
This paper proposes a concept of narrative as the design of an immersive simulation to be experience...