In the present study a model is proposed offering a comprehensive categorization of video game narrative structures intended as the methods and techniques used by game designers and allowed by the medium to deliver the story content throughout the gameplay in collaboration with the players. A case is first made for the presence of narrative in video games and its growth of importance as a central component in game design. An in-depth analysis ensues focusing on how games tell stories, guided by the criteria of linearity/nonlinearity, interactivity and randomness. Light is shed upon the fundamental architectures through which stories are told as well as the essential boundaries posed by the close link between narrative and game AI
The story-driven trend over the last decade has experimented with incorporating narrative into the v...
This thesis compares the different concepts of game narrative and traditional narrative, and aims to...
This paper claims that the spirited debates about game narratives in the game industry and academia...
In the present study a model is proposed offering a comprehensive categorization of video game narra...
[EN] In the present study a model is proposed offering a comprehensive categorization of video game ...
This paper intends to give an overview on the conception and design of video games, based on a narra...
With rapid innovation in computational technologies, storytelling has found a new home in interactiv...
The implementation of interactive narrative in video games has been a challenge for game designers s...
This second of two articles concludes the examination of narrative in computer and video games. Wher...
This paper examines the relationship of narrative to computer games from a design perspective. Over ...
Videogame is a unique and, at the same time, widely diversified medium. In videogames, the typical e...
This paper proposes a concept of narrative as the design of an immersive simulation to be experience...
This project analyzes and discusses the different types of narrative present throughout various form...
This research started with the development of four preliminary videogame prototypes, these prototype...
Videogame is a unique and, at the same time, widely diversified medium. The typical elements of oral...
The story-driven trend over the last decade has experimented with incorporating narrative into the v...
This thesis compares the different concepts of game narrative and traditional narrative, and aims to...
This paper claims that the spirited debates about game narratives in the game industry and academia...
In the present study a model is proposed offering a comprehensive categorization of video game narra...
[EN] In the present study a model is proposed offering a comprehensive categorization of video game ...
This paper intends to give an overview on the conception and design of video games, based on a narra...
With rapid innovation in computational technologies, storytelling has found a new home in interactiv...
The implementation of interactive narrative in video games has been a challenge for game designers s...
This second of two articles concludes the examination of narrative in computer and video games. Wher...
This paper examines the relationship of narrative to computer games from a design perspective. Over ...
Videogame is a unique and, at the same time, widely diversified medium. In videogames, the typical e...
This paper proposes a concept of narrative as the design of an immersive simulation to be experience...
This project analyzes and discusses the different types of narrative present throughout various form...
This research started with the development of four preliminary videogame prototypes, these prototype...
Videogame is a unique and, at the same time, widely diversified medium. The typical elements of oral...
The story-driven trend over the last decade has experimented with incorporating narrative into the v...
This thesis compares the different concepts of game narrative and traditional narrative, and aims to...
This paper claims that the spirited debates about game narratives in the game industry and academia...