The objective of this paper is to present a speed-up method to improve the rendering speed of ray casting at the same time obtaining high-quality images. Ray casting is the most commonly used volume rendering algorithm, and suitable for parallel processing. In order to improve the efficiency of parallel processing, the latest platform-Compute Unified Device Architecture (CUDA) is used. The speed-up method uses improved workload allocation and sampling strategies according to CUDA features. To implement this method, the optimal number of segments of each ray is dynamically selected based on the change of the corresponding visual angle, and each segment is processed by a distinct thread processor. In addition, for each segment, we apply diffe...
Now, there are many codes to generate images using raytracing algorithm, which can run on CPU or GPU...
We present a method for fast volume rendering using graphics hardware (GPU). To our knowledge, it is...
Pioneered by the works of Whitted and Appel, ray tracing has become a standard format for image rend...
Traditional 3D computer graphics focus on rendering the exterior of objects. Volume rendering is a t...
Cataloged from PDF version of article.Direct volume visualization is an important method in many are...
The rapid development of digital technology has enabled the real-time volume rendering of scientific...
GPU-based raycasting is the state-of-the-art rendering technique for interactive volume visualizatio...
Volume rendering is a technique for simultaneous visualization of surfaces and inner structures of o...
GPU-based raycasting is the state-of-the-art rendering technique for interactive volume visualizatio...
The Volume Ray-Casting rendering algorithm, often used to produce medical imaging, is a well-known a...
Oral session: Shape Modeling and MorphometryInternational audienceGPU based ray casting has become a...
The texture-based volume rendering is a memory-intensive algorithm. Its performance relies heavily o...
Volume rendering by ray casting is a computation-ally expensive problem. For interactive volume visu...
For many applications, such as walk-throughs or terrain visualization, drawing geometric primitives ...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Now, there are many codes to generate images using raytracing algorithm, which can run on CPU or GPU...
We present a method for fast volume rendering using graphics hardware (GPU). To our knowledge, it is...
Pioneered by the works of Whitted and Appel, ray tracing has become a standard format for image rend...
Traditional 3D computer graphics focus on rendering the exterior of objects. Volume rendering is a t...
Cataloged from PDF version of article.Direct volume visualization is an important method in many are...
The rapid development of digital technology has enabled the real-time volume rendering of scientific...
GPU-based raycasting is the state-of-the-art rendering technique for interactive volume visualizatio...
Volume rendering is a technique for simultaneous visualization of surfaces and inner structures of o...
GPU-based raycasting is the state-of-the-art rendering technique for interactive volume visualizatio...
The Volume Ray-Casting rendering algorithm, often used to produce medical imaging, is a well-known a...
Oral session: Shape Modeling and MorphometryInternational audienceGPU based ray casting has become a...
The texture-based volume rendering is a memory-intensive algorithm. Its performance relies heavily o...
Volume rendering by ray casting is a computation-ally expensive problem. For interactive volume visu...
For many applications, such as walk-throughs or terrain visualization, drawing geometric primitives ...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Now, there are many codes to generate images using raytracing algorithm, which can run on CPU or GPU...
We present a method for fast volume rendering using graphics hardware (GPU). To our knowledge, it is...
Pioneered by the works of Whitted and Appel, ray tracing has become a standard format for image rend...