an Education Arcade paper (research report)The notion of using video games for learning causes some to cringe, others to leap for joy, and many to ask questions about this learning medium. These questions often come from people and organizations that are considering delving into the world of learning games but dont know if this is advisable or dont know where to start. The goal of this paper is to answer those questions about learning games and to help plot a path for people and organizations interested in developing or fostering the development of video games for learning. The paper starts by making a case for learning games grounded in principles of good fun and good learning. From there the paper explores the commercial games market, g...
This paper explores the idea of learning from video games, a subject which has earned increased atte...
The purpose of this thesis was to study the use of games as a medium to teach and to see how they ca...
Theme: Learning to Play:Playing to Learn: How we learn in and through game play, what we do/don&apos...
Games and gaming have always been an influential part of society and culture. Within the last 35 yea...
An exploration by TEEM of the contribution which games can make to the education process.Teachers Ev...
Computer and video games are a maturing medium and industry and have caught the attention of scholar...
peer-reviewedOur objective was to investigate computer games to assess their educational potential. ...
Although video games have had a negative connotation in the eyes of some educators, others have take...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
Since the invention of video games, many people would perceive these digital games as just entertain...
Games and gaming have always been an infl uential part of society and culture. Within the last 35 ye...
This paper describes our experiences developing and piloting a course in educational games. We discu...
This paper addresses the reason behind the relative underdevelopment of the educational computer gam...
The given article is devoted to the study of video games as a relevant method of teaching some subje...
Simple games are often used as illustrative elements in teaching and learning activities. However, t...
This paper explores the idea of learning from video games, a subject which has earned increased atte...
The purpose of this thesis was to study the use of games as a medium to teach and to see how they ca...
Theme: Learning to Play:Playing to Learn: How we learn in and through game play, what we do/don&apos...
Games and gaming have always been an influential part of society and culture. Within the last 35 yea...
An exploration by TEEM of the contribution which games can make to the education process.Teachers Ev...
Computer and video games are a maturing medium and industry and have caught the attention of scholar...
peer-reviewedOur objective was to investigate computer games to assess their educational potential. ...
Although video games have had a negative connotation in the eyes of some educators, others have take...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
Since the invention of video games, many people would perceive these digital games as just entertain...
Games and gaming have always been an infl uential part of society and culture. Within the last 35 ye...
This paper describes our experiences developing and piloting a course in educational games. We discu...
This paper addresses the reason behind the relative underdevelopment of the educational computer gam...
The given article is devoted to the study of video games as a relevant method of teaching some subje...
Simple games are often used as illustrative elements in teaching and learning activities. However, t...
This paper explores the idea of learning from video games, a subject which has earned increased atte...
The purpose of this thesis was to study the use of games as a medium to teach and to see how they ca...
Theme: Learning to Play:Playing to Learn: How we learn in and through game play, what we do/don&apos...