While image texture is effective for use in pattern-recognition and image-analysis algorithms, textural features are time-consuming to calculate on standard CPUs. Therefore, we present novel implementations of textural-feature algorithms on graphics processors (GPUs), enabling fast color and texture analysis. Since different textural-feature calculations exhibit diverse characteristics, we focus on using general and algorithm-specific techniques to exploit the inherent parallelism and computational power of a GPU. Common operations required during the textural-feature pipeline range from streaming computations to recursive procedures, from arithmetically intensive transcendental functions to matrix operations. Some of these kernels are well...
The texture-based volume rendering is a memory-intensive algorithm. Its performance relies heavily o...
Abstract — Most image processing algorithms are inherently parallel, so multithreading processors ar...
With the continuous increase of processing power, the graphic hardware – also called Graphic Process...
While image texture is effective for use in pattern-recognition and image-analysis algorithms, textu...
This paper compares the speed performance of a set of classic image algorithms for evaluating textur...
Visual pattern recognition is a key research topic in the field of image processing and computer vis...
The process of the creation of texture images derived from a windowed GLCM coupled with the calculat...
In this paper, we evaluate the performance of morphological operations in central processing unit (C...
Kernel methods such as kernel principal component analysis and support vector machines have become p...
Abstract—In this paper, we construe key factors in design and evaluation of image processing algorit...
Texture features extraction algorithms are key functions in various image processing applications su...
Over the last 10-15 years, computer graphics hardware has evolved at a tremendous pace, with an expo...
With the continuous increase of processing power, the graphic hardware – also called Graphic Process...
In this work, we introduce real time image processing techniques using modern programmable Graphic P...
Feature extraction is a key function in various image processing applications. A feature is an image...
The texture-based volume rendering is a memory-intensive algorithm. Its performance relies heavily o...
Abstract — Most image processing algorithms are inherently parallel, so multithreading processors ar...
With the continuous increase of processing power, the graphic hardware – also called Graphic Process...
While image texture is effective for use in pattern-recognition and image-analysis algorithms, textu...
This paper compares the speed performance of a set of classic image algorithms for evaluating textur...
Visual pattern recognition is a key research topic in the field of image processing and computer vis...
The process of the creation of texture images derived from a windowed GLCM coupled with the calculat...
In this paper, we evaluate the performance of morphological operations in central processing unit (C...
Kernel methods such as kernel principal component analysis and support vector machines have become p...
Abstract—In this paper, we construe key factors in design and evaluation of image processing algorit...
Texture features extraction algorithms are key functions in various image processing applications su...
Over the last 10-15 years, computer graphics hardware has evolved at a tremendous pace, with an expo...
With the continuous increase of processing power, the graphic hardware – also called Graphic Process...
In this work, we introduce real time image processing techniques using modern programmable Graphic P...
Feature extraction is a key function in various image processing applications. A feature is an image...
The texture-based volume rendering is a memory-intensive algorithm. Its performance relies heavily o...
Abstract — Most image processing algorithms are inherently parallel, so multithreading processors ar...
With the continuous increase of processing power, the graphic hardware – also called Graphic Process...