International audienceThe meshing method based on a dynamic bubble system is known for its ability to generate high quality meshes. However, the computation time remains a problem since the motion convergence is slow and it increases drastically with the number of nodes. Our goal is to significantly reduce the simulation time of bubbles motion by using a massively parallel computing based on the CUDA NVIDIA architecture. In this paper, we explain in detail the parallel computations and algorithms for the bubble packing meshing method and give the main results obtained
simulation results generated using varying resolutions of the cloth mesh on the Buddha model: 20K, 5...
Real-Time rendering of reliable clouds has become indispensable for state-of-the art multimedia appl...
Recent advances in real-time rendering have allowed the GPU implementation of traditionally CPU-rest...
Extracting isosurfaces represented as high quality meshes from three-dimensional scalar fields is ne...
Due to advances in high-performance computing technologies, computer graphics techniques—especially ...
The advent of GPGPU technologies has allowed for sensible speed-ups in many high-dimension, memory-i...
This paper presents GPU parallelization for a computational fluid dynamics solver which works on a m...
AbstractReal-time large-scale granular flow scene simulation has become a challenging task because m...
Abstract. Since theadvent ofprogrammable graphicsprocessors (GPUs) their computational powers have b...
The purpose of this thesis is to present the computational performances of graphical processing unit...
This research is focused on flocking behaviour algorithm to simulate the crowd on parallel GPU using...
Simulating binary black hole (BBH) systems are a computationally intensive problem and it can lead t...
Soft materials are a highly demanded class of research for predicting the characteristics of phase s...
International audienceThis paper presents a novel and efficient GPU-based parallel algorithm to cull...
Context. Simulating realistic fluid behavior in incompressible fluids for computer graphics has been...
simulation results generated using varying resolutions of the cloth mesh on the Buddha model: 20K, 5...
Real-Time rendering of reliable clouds has become indispensable for state-of-the art multimedia appl...
Recent advances in real-time rendering have allowed the GPU implementation of traditionally CPU-rest...
Extracting isosurfaces represented as high quality meshes from three-dimensional scalar fields is ne...
Due to advances in high-performance computing technologies, computer graphics techniques—especially ...
The advent of GPGPU technologies has allowed for sensible speed-ups in many high-dimension, memory-i...
This paper presents GPU parallelization for a computational fluid dynamics solver which works on a m...
AbstractReal-time large-scale granular flow scene simulation has become a challenging task because m...
Abstract. Since theadvent ofprogrammable graphicsprocessors (GPUs) their computational powers have b...
The purpose of this thesis is to present the computational performances of graphical processing unit...
This research is focused on flocking behaviour algorithm to simulate the crowd on parallel GPU using...
Simulating binary black hole (BBH) systems are a computationally intensive problem and it can lead t...
Soft materials are a highly demanded class of research for predicting the characteristics of phase s...
International audienceThis paper presents a novel and efficient GPU-based parallel algorithm to cull...
Context. Simulating realistic fluid behavior in incompressible fluids for computer graphics has been...
simulation results generated using varying resolutions of the cloth mesh on the Buddha model: 20K, 5...
Real-Time rendering of reliable clouds has become indispensable for state-of-the art multimedia appl...
Recent advances in real-time rendering have allowed the GPU implementation of traditionally CPU-rest...