simulation results generated using varying resolutions of the cloth mesh on the Buddha model: 20K, 500K, and 2M triangles (from left to right). Our new GPU-based streaming algorithm takes 138 seconds/frame to perform the entire simulation (including time integration, collision detection, and response) on a NVIDIA Tesla K20c GPU. It is about 126X faster than a single-threaded CPU-based algorithm. We present a GPU-based streaming algorithm to perform high-resolution and accurate cloth simulation. We map all the components of cloth simulation pipeline, including time integration, collision detection, collision response, and velocity updating to GPU-based kernels and data structures. Our algorithm perform intra-object and inter-object collision...
International audienceCloth simulation is of major interest in 3D animation, as it allows the realis...
Surgical techniques have evolved from direct hands-on maneuvers to indirect minimally-invasive proce...
The goal of this project is to develop a realistic, robust, and fast cloth-simulator - realistic and...
In real-time graphics applications, scenes involving cloth motion are very common. Real-time cloth s...
Providing realistic, high-resolution and high-fidelity representation of motions ia essential in the...
Nowadays, cloth simulation is more and more common technique used in garment industry. Most availabl...
Today most cloth simulation systems use triangular mesh models. However, regular grids allow many op...
Today most cloth simulation systems use triangular mesh models. However, regular grids allow many op...
Figure 1: Cloth draped over a sphere. A coarse triangle mesh with 5100 vertices (left) is used for c...
The problem of self-collision detection has always been evasive in real time cloth animation as it i...
Physically based modeling and simulation is an important technique for deformable object simulation,...
Cloth simulation has been a problem of interest to the communities of graphics and engineering for d...
Cloth simulation technique has been successfully applied to the computer graphic and 3D apparel CAD ...
National audienceWe propose a method to perform collision detection with cloths with ray-tracing at ...
Recent advances in real-time rendering have allowed the GPU implementation of traditionally CPU-rest...
International audienceCloth simulation is of major interest in 3D animation, as it allows the realis...
Surgical techniques have evolved from direct hands-on maneuvers to indirect minimally-invasive proce...
The goal of this project is to develop a realistic, robust, and fast cloth-simulator - realistic and...
In real-time graphics applications, scenes involving cloth motion are very common. Real-time cloth s...
Providing realistic, high-resolution and high-fidelity representation of motions ia essential in the...
Nowadays, cloth simulation is more and more common technique used in garment industry. Most availabl...
Today most cloth simulation systems use triangular mesh models. However, regular grids allow many op...
Today most cloth simulation systems use triangular mesh models. However, regular grids allow many op...
Figure 1: Cloth draped over a sphere. A coarse triangle mesh with 5100 vertices (left) is used for c...
The problem of self-collision detection has always been evasive in real time cloth animation as it i...
Physically based modeling and simulation is an important technique for deformable object simulation,...
Cloth simulation has been a problem of interest to the communities of graphics and engineering for d...
Cloth simulation technique has been successfully applied to the computer graphic and 3D apparel CAD ...
National audienceWe propose a method to perform collision detection with cloths with ray-tracing at ...
Recent advances in real-time rendering have allowed the GPU implementation of traditionally CPU-rest...
International audienceCloth simulation is of major interest in 3D animation, as it allows the realis...
Surgical techniques have evolved from direct hands-on maneuvers to indirect minimally-invasive proce...
The goal of this project is to develop a realistic, robust, and fast cloth-simulator - realistic and...