The problem of self-collision detection has always been evasive in real time cloth animation as it is very expensive to be implemented. While as rapid as today’s evolution of graphics hardware, self-collision handling of cloth is hardly to be seen in almost all kinds of electronic graphics product. This study describes a fast approach using GPU to process self-collision in cloth animation without significant compromise in physical accuracy. The proposed fast approach is built and works effectively on a modification of Mass Spring Model which is seen in a variety of cloth simulation study. Instead of using hierarchical data structure which needs to be updated each frame, this fast approach adopts a spatial hashing technique which virtually p...
We present a Finite Element Method (FEM) implementation for cloth simulation on the GPU. The advanta...
Abstract—This paper discusses the self-collision avoidance problem in simulating the dynamic behavio...
Addresses the problem of detecting collisions of very flexible objects, such as clothes, with almost...
The problem of self-collision detection has always been evasive in real time cloth animation as it i...
Simulating the natural motion of cloth has attracted many researchers interest to create high qualit...
In real-time graphics applications, scenes involving cloth motion are very common. Real-time cloth s...
Cloth simulation has been a problem of interest to the communities of graphics and engineering for d...
International audienceWe propose a method to perform collision detection with cloths with ray-tracin...
National audienceWe propose a method to perform collision detection with cloths with ray-tracing at ...
Modeling the natural interaction of cloth and garments with objects in a 3D environment is currently...
We describe a system for interactive animation of cloth, which can be used in e-commerce application...
M.Sc. (Computer Science)A challenge faced when simulating the complex behaviour of cloth, especially...
We describe a system for interactive animation of cloth, which can be used in e-commerce application...
simulation results generated using varying resolutions of the cloth mesh on the Buddha model: 20K, 5...
Providing realistic, high-resolution and high-fidelity representation of motions ia essential in the...
We present a Finite Element Method (FEM) implementation for cloth simulation on the GPU. The advanta...
Abstract—This paper discusses the self-collision avoidance problem in simulating the dynamic behavio...
Addresses the problem of detecting collisions of very flexible objects, such as clothes, with almost...
The problem of self-collision detection has always been evasive in real time cloth animation as it i...
Simulating the natural motion of cloth has attracted many researchers interest to create high qualit...
In real-time graphics applications, scenes involving cloth motion are very common. Real-time cloth s...
Cloth simulation has been a problem of interest to the communities of graphics and engineering for d...
International audienceWe propose a method to perform collision detection with cloths with ray-tracin...
National audienceWe propose a method to perform collision detection with cloths with ray-tracing at ...
Modeling the natural interaction of cloth and garments with objects in a 3D environment is currently...
We describe a system for interactive animation of cloth, which can be used in e-commerce application...
M.Sc. (Computer Science)A challenge faced when simulating the complex behaviour of cloth, especially...
We describe a system for interactive animation of cloth, which can be used in e-commerce application...
simulation results generated using varying resolutions of the cloth mesh on the Buddha model: 20K, 5...
Providing realistic, high-resolution and high-fidelity representation of motions ia essential in the...
We present a Finite Element Method (FEM) implementation for cloth simulation on the GPU. The advanta...
Abstract—This paper discusses the self-collision avoidance problem in simulating the dynamic behavio...
Addresses the problem of detecting collisions of very flexible objects, such as clothes, with almost...