We present a framework for the analysis and evaluation of travel, or viewpoint motion control, techniques for use in immersive virtual environments (VEs). The basic construct of this framework is a taxonomy of travel techniques, and we present a summary of three experiments mapping parts of the taxonomy to various performance measures. Since these initial experiments, we have expanded the framework to allow evaluation of not only the effects of different travel techniques, but also the effects of many outside factors simultaneously. Combining this expanded framework with the measurement of multiple response variables epitomizes the philosophy of testbed evaluation. This experimental philosophy leads to a deeper understanding of the interact...
[EN] The validity of environmental simulations depends on their capacity to replicate responses prod...
International audienceVirtual walking, a fundamental task in Virtual Reality (VR), is greatly influe...
Imagine walking around a cluttered room but then having little idea of where you have traveled. This...
As immersive virtual environment (VE) applications become more complex, it is clear that we need a f...
Navigation is one of the most common and universal interaction tasks performed with 3D user interfac...
3D systems due to its complicated electronical, mechanical and vision accessories have en...
Three levels of virtual environment (VE) metric are proposed, based on: (1) users’ task performance ...
Virtual Reality (VR) is a scientific and technical domain that can provide mediums to dive users int...
Virtual traveling technique in virtual environment (VE) is one of the interaction techniques. It aid...
Virtual environments (VEs) offer huge potential for a wide range of applications including the trans...
This paper describes a virtual historically simulated environment with inbuilt evaluation mechanisms...
One of the most essential interactions in Virtual Reality (VR) is the user’s ability to move around ...
Testing the acquisition and use of navigation strategies in humans using a virtual environment Navig...
Background: Virtual Reality (VR) devices are becoming more and more common as game systems. Even tho...
Navigation - the process of getting from one location in a virtual scene to another - is one of the ...
[EN] The validity of environmental simulations depends on their capacity to replicate responses prod...
International audienceVirtual walking, a fundamental task in Virtual Reality (VR), is greatly influe...
Imagine walking around a cluttered room but then having little idea of where you have traveled. This...
As immersive virtual environment (VE) applications become more complex, it is clear that we need a f...
Navigation is one of the most common and universal interaction tasks performed with 3D user interfac...
3D systems due to its complicated electronical, mechanical and vision accessories have en...
Three levels of virtual environment (VE) metric are proposed, based on: (1) users’ task performance ...
Virtual Reality (VR) is a scientific and technical domain that can provide mediums to dive users int...
Virtual traveling technique in virtual environment (VE) is one of the interaction techniques. It aid...
Virtual environments (VEs) offer huge potential for a wide range of applications including the trans...
This paper describes a virtual historically simulated environment with inbuilt evaluation mechanisms...
One of the most essential interactions in Virtual Reality (VR) is the user’s ability to move around ...
Testing the acquisition and use of navigation strategies in humans using a virtual environment Navig...
Background: Virtual Reality (VR) devices are becoming more and more common as game systems. Even tho...
Navigation - the process of getting from one location in a virtual scene to another - is one of the ...
[EN] The validity of environmental simulations depends on their capacity to replicate responses prod...
International audienceVirtual walking, a fundamental task in Virtual Reality (VR), is greatly influe...
Imagine walking around a cluttered room but then having little idea of where you have traveled. This...