Imagine walking around a cluttered room but then having little idea of where you have traveled. This frequently happens when people move around small virtual environments (VEs), searching for targets. In three experiments, participants searched small-scale VEs using different movement interfaces, collision response algorithms, and fields of view. Participants' searches were most efficient in terms of distance traveled, time taken, and path followed when the simplest form of movement (view direction) was used in conjunction with a response algorithm that guided (“slipped”) them around obstacles when collisions occurred. Unexpectedly, and in both immersive and desktop VEs, participants often had great difficulty finding the targets, despite t...
Virtual Environments (VEs) that use a real-walking locomotion interface have typically been restrict...
Redirected walking has gained popularity in recent years as a way of enhancing the safety of users i...
Redirected Free Exploration with Distractors (RFED) is a large-scale real-walking locomotion interfa...
Imagine walking around a cluttered room but then having little idea of where you have traveled. This...
Imagine walking around a cluttered room but then having little idea of where you have traveled. This...
Two experiments investigated participants’ ability to search for targets in a cluttered small-scale ...
The final version of this article was published in Presence, 14(5), published by The MIT Press MOVEM...
Navigation is the most common interactive task performed in three-dimensional virtual environments (...
In immersive Virtual Reality systems, users tend to move in a Virtual Environment as they would in a...
Recently, a growing interest can be detected in the application of Virtual Environment (VE) technolo...
Virtual environments (VEs) offer huge potential for a wide range of applications including the trans...
University of Minnesota M.S. thesis. July 2016. Major: Computer Science. Advisor: Pete Willemsen. 1 ...
Pedestrian movement studies in real environments have shown consistent statistical relationships bet...
The devices used with virtual environments for data entry aim to provide the user with a means to in...
International audienceNavigating in virtual environments requires using some locomotion interfaces, ...
Virtual Environments (VEs) that use a real-walking locomotion interface have typically been restrict...
Redirected walking has gained popularity in recent years as a way of enhancing the safety of users i...
Redirected Free Exploration with Distractors (RFED) is a large-scale real-walking locomotion interfa...
Imagine walking around a cluttered room but then having little idea of where you have traveled. This...
Imagine walking around a cluttered room but then having little idea of where you have traveled. This...
Two experiments investigated participants’ ability to search for targets in a cluttered small-scale ...
The final version of this article was published in Presence, 14(5), published by The MIT Press MOVEM...
Navigation is the most common interactive task performed in three-dimensional virtual environments (...
In immersive Virtual Reality systems, users tend to move in a Virtual Environment as they would in a...
Recently, a growing interest can be detected in the application of Virtual Environment (VE) technolo...
Virtual environments (VEs) offer huge potential for a wide range of applications including the trans...
University of Minnesota M.S. thesis. July 2016. Major: Computer Science. Advisor: Pete Willemsen. 1 ...
Pedestrian movement studies in real environments have shown consistent statistical relationships bet...
The devices used with virtual environments for data entry aim to provide the user with a means to in...
International audienceNavigating in virtual environments requires using some locomotion interfaces, ...
Virtual Environments (VEs) that use a real-walking locomotion interface have typically been restrict...
Redirected walking has gained popularity in recent years as a way of enhancing the safety of users i...
Redirected Free Exploration with Distractors (RFED) is a large-scale real-walking locomotion interfa...