In this paper two improvements to speed up collision detection are described. Firstly, a method called oncollide sphere-tree, OCST for short, is presented. This approach works by detecting collisions among models with arbitrary geometry using the video card’s Graphics Processing Units, GPU. While candidate parts of colliding objects are being detected, the OCST is constructed for collision evaluation in parallel, at the same time. Thus, the OCST is created in real–time. Secondly, we have tested two kinds of triangulated representation models for the same original–objects. We have evaluated triangle–soup and triangle–strip models to speed up the algorithm response when computing collisions. The method has been described, implemented and test...
This thesis deals with the problem of detecting collisions of nontrivial polygonal models in three-d...
The present program tests the run-time efficiency of algorithms for collision detection of one spher...
International audienceIn complex scenes with many objects, collision detection plays a key role in t...
In this paper two improvements to speed up collision detection are described. Firstly, a method call...
In this paper, a novel sphere-tree generation method used for collision detection is proposed. Using...
In this paper, a fast sphere-tree generation method used for collision detection called Branch On-co...
In this paper we address the problem of collision detection and response in real-time animation syst...
This paper presents an accurate real time collision detection algorithm for interactively animated v...
Efficient collision detection is critical in 3D geometric modeling. In this paper, we first implemen...
Collision detection in physics engines often use primitives such as spheres and boxes since collisio...
This paper presents a method for approximating polyhedral objects to support a timecritical collisi...
This paper discusses a scalable collision detection algorithm. The algorithm, implemented using soft...
International audienceIn complex scenes with many objects, collision detection plays a key role in t...
In spatial subdivision-based collision detection methods on GPUs, uniform subdivision works well for...
We present an improved uniform subdivision based discrete and continuous collision detection approac...
This thesis deals with the problem of detecting collisions of nontrivial polygonal models in three-d...
The present program tests the run-time efficiency of algorithms for collision detection of one spher...
International audienceIn complex scenes with many objects, collision detection plays a key role in t...
In this paper two improvements to speed up collision detection are described. Firstly, a method call...
In this paper, a novel sphere-tree generation method used for collision detection is proposed. Using...
In this paper, a fast sphere-tree generation method used for collision detection called Branch On-co...
In this paper we address the problem of collision detection and response in real-time animation syst...
This paper presents an accurate real time collision detection algorithm for interactively animated v...
Efficient collision detection is critical in 3D geometric modeling. In this paper, we first implemen...
Collision detection in physics engines often use primitives such as spheres and boxes since collisio...
This paper presents a method for approximating polyhedral objects to support a timecritical collisi...
This paper discusses a scalable collision detection algorithm. The algorithm, implemented using soft...
International audienceIn complex scenes with many objects, collision detection plays a key role in t...
In spatial subdivision-based collision detection methods on GPUs, uniform subdivision works well for...
We present an improved uniform subdivision based discrete and continuous collision detection approac...
This thesis deals with the problem of detecting collisions of nontrivial polygonal models in three-d...
The present program tests the run-time efficiency of algorithms for collision detection of one spher...
International audienceIn complex scenes with many objects, collision detection plays a key role in t...