This paper describes a high-performance special-purpose system, Cube-3, for displaying and manipulating high- resolution volumetric datasets in real-time. A primary goal of Cube-3 is to render 512^3, 16-bit per voxel, datasets at about 30 frames per second. Cube-3 implements a ray-casting algorithm in a highly-parallel and pipelined architecture, using a 3D skewed volume memory, a modular fast bus, 2D skewed bu ffers, 3D interpolation and shading units, and a ray projection cone. Cube-3 will allow users to interactively visualize and investigate in real-time static (3D) and dynamic (4D) high-resolution volumetric datasets.Engineering and Applied Science
We present a framework to volume-render three-dimensional data cubes interactively using distributed...
This survey gives an overview of the current state of the art in GPU techniques for interactive larg...
In recent years, there has been a rapid growth in the ability to obtain detailed data on large compl...
This paper describes a high-performance special-purpose system, the Cube-3 machine, for displaying a...
In this paper we present our research eff orts towards a scalable volume rendering architecture for ...
This paper describes two prototype implementations of the Cube-4 architecture on the Teramac hardwar...
Over the last decade, volume rendering has become an invaluable visualization technique for a wide v...
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for c...
The immense progress of imaging technologies has radically changed the practice of medicine both in ...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
For the past twelve months, we have conducted and completed a joint research entitled "Time- Critica...
Introduction 1.1 Volume rendering One popular technique for imaging scientific data is volume visu...
Abstract: We present a framework to interactively volume-render three-dimensional data cubes using d...
The immense progress of imaging technologies has radically changed the prac-tice of medicine both in...
Journal ArticleThis paper presents a data distributed parallel raytraced volume rendering algorithm ...
We present a framework to volume-render three-dimensional data cubes interactively using distributed...
This survey gives an overview of the current state of the art in GPU techniques for interactive larg...
In recent years, there has been a rapid growth in the ability to obtain detailed data on large compl...
This paper describes a high-performance special-purpose system, the Cube-3 machine, for displaying a...
In this paper we present our research eff orts towards a scalable volume rendering architecture for ...
This paper describes two prototype implementations of the Cube-4 architecture on the Teramac hardwar...
Over the last decade, volume rendering has become an invaluable visualization technique for a wide v...
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for c...
The immense progress of imaging technologies has radically changed the practice of medicine both in ...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
For the past twelve months, we have conducted and completed a joint research entitled "Time- Critica...
Introduction 1.1 Volume rendering One popular technique for imaging scientific data is volume visu...
Abstract: We present a framework to interactively volume-render three-dimensional data cubes using d...
The immense progress of imaging technologies has radically changed the prac-tice of medicine both in...
Journal ArticleThis paper presents a data distributed parallel raytraced volume rendering algorithm ...
We present a framework to volume-render three-dimensional data cubes interactively using distributed...
This survey gives an overview of the current state of the art in GPU techniques for interactive larg...
In recent years, there has been a rapid growth in the ability to obtain detailed data on large compl...