Abstract: We present a framework to interactively volume-render three-dimensional data cubes using distributed ray-casting and volume bricking over a cluster of workstations powered by one or more graphics processing units (GPUs) and a multi-core CPU. The main design target for this framework is to provide an in-core visualization solution able to provide three-dimensional interactive views of terabyte-sized data cubes. We tested the presented framework using a computing cluster comprising 64 nodes with a total of 128 GPUs. The framework proved to be scalable to render a 204 GB data cube with an average of 30 frames per second. Our performance analyses also compare between using NVIDIA Tesla 1060 and 2050 GPU architectures and the effect of...
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduc...
Volume rendering describes the processes of creating a 2D projection of a 3D discretely sampled data...
This paper proposes a new parallel/distributed raycasting scheme for very large volume data that can...
We present a framework to volume-render three-dimensional data cubes interactively using distributed...
3D visualization is an important data analysis and knowledge discovery tool, however, interactive vi...
3D visualization is an important data analysis and knowledge discovery tool, however, interactive vi...
We describe the first distributed-data implementation of the perspective shear-warp volume rendering...
Abstract. The Australian SKA Pathfinder (ASKAP) will be producing 2.2 terabyte HI spectral-line cube...
We present a high-performance, graphics processing unit (GPU) based framework for the efficient anal...
Abstract: This work presents a distributed image-order volume rendering approach for scalable high-r...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
Upcoming and future astronomy research facilities will systematically generate terabyte-sized data s...
Introduction 1.1 Volume rendering One popular technique for imaging scientific data is volume visu...
Traditional analysis techniques may not be sufficient for astronomers to make the best use of the da...
This dissertation addresses a growing challenge of visualizing and modifying massive 3D geometric mo...
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduc...
Volume rendering describes the processes of creating a 2D projection of a 3D discretely sampled data...
This paper proposes a new parallel/distributed raycasting scheme for very large volume data that can...
We present a framework to volume-render three-dimensional data cubes interactively using distributed...
3D visualization is an important data analysis and knowledge discovery tool, however, interactive vi...
3D visualization is an important data analysis and knowledge discovery tool, however, interactive vi...
We describe the first distributed-data implementation of the perspective shear-warp volume rendering...
Abstract. The Australian SKA Pathfinder (ASKAP) will be producing 2.2 terabyte HI spectral-line cube...
We present a high-performance, graphics processing unit (GPU) based framework for the efficient anal...
Abstract: This work presents a distributed image-order volume rendering approach for scalable high-r...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
Upcoming and future astronomy research facilities will systematically generate terabyte-sized data s...
Introduction 1.1 Volume rendering One popular technique for imaging scientific data is volume visu...
Traditional analysis techniques may not be sufficient for astronomers to make the best use of the da...
This dissertation addresses a growing challenge of visualizing and modifying massive 3D geometric mo...
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduc...
Volume rendering describes the processes of creating a 2D projection of a 3D discretely sampled data...
This paper proposes a new parallel/distributed raycasting scheme for very large volume data that can...