There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently available on PCs provides a cost effective and scalable way to render these very large data sets. Very large voxel data can be rendered on systems with limited texture and system memory piecemeal by decomposing the data into a set of tiled sub-domains, which are sequentially read from disk. Hence, voxel resolution is only limited by disk space. To provide a trade off between image quality and overall rendering speed, and particularly for interactive modes of display, it is useful to generate (prior to rendering) a sequence of reduced resolution representations organized in a tree hierarchy. Such a “Block-Tree Hierarchy ” may be thought of as...
As the resolution of simulation models increases, scientific visualization algorithms which take adv...
We introduce a parallel, distributed memory algorithm for volume rendering massive data sets. The al...
A number of problems are well suited for volumetric representation for both simulation and storage, ...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
Part 1: Human Aspects of VisualizationInternational audienceVisualizing the enormous level of detail...
Hyper-volume visualization is designed to provide simple and fully explanatory images that give comp...
To seek a low-cost, extensible solution for the large-scale data visualization problem, a visual com...
Introduction 1.1 Volume rendering One popular technique for imaging scientific data is volume visu...
We present a parallel system capable of rendering multi-gigabyte data sets on a multi-megapixel disp...
We describe a system for the texture-based direct volume visualization of large data sets on a PC cl...
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets...
Abstract: This work presents a distributed image-order volume rendering approach for scalable high-r...
International audienceGigaVoxels is a voxel-based rendering pipeline that makes the display of very ...
This survey gives an overview of the current state of the art in GPU techniques for interactive larg...
Data sets of immense size are regularly generated on large scale computing resources. Even among mor...
As the resolution of simulation models increases, scientific visualization algorithms which take adv...
We introduce a parallel, distributed memory algorithm for volume rendering massive data sets. The al...
A number of problems are well suited for volumetric representation for both simulation and storage, ...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
Part 1: Human Aspects of VisualizationInternational audienceVisualizing the enormous level of detail...
Hyper-volume visualization is designed to provide simple and fully explanatory images that give comp...
To seek a low-cost, extensible solution for the large-scale data visualization problem, a visual com...
Introduction 1.1 Volume rendering One popular technique for imaging scientific data is volume visu...
We present a parallel system capable of rendering multi-gigabyte data sets on a multi-megapixel disp...
We describe a system for the texture-based direct volume visualization of large data sets on a PC cl...
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets...
Abstract: This work presents a distributed image-order volume rendering approach for scalable high-r...
International audienceGigaVoxels is a voxel-based rendering pipeline that makes the display of very ...
This survey gives an overview of the current state of the art in GPU techniques for interactive larg...
Data sets of immense size are regularly generated on large scale computing resources. Even among mor...
As the resolution of simulation models increases, scientific visualization algorithms which take adv...
We introduce a parallel, distributed memory algorithm for volume rendering massive data sets. The al...
A number of problems are well suited for volumetric representation for both simulation and storage, ...