Volume rendering is a useful but cpu-intensive method for visualizing large scalar elds. The time to render a single image may be reduced by parallel processing. This paper reports on performance experiments with the StormView volume renderer, which is parallelized on a set of 57 MIPS / 17 MFLOPS workstations connected by a 10 Mbps Ethernet. For certain user patterns, we show that our parallelization exhibits substantial speedups. We compare the performance of a dynamic and a static load balancing algorithm
While commodity computing and graphics hardware has increased in capacity and dropped in cost, it i...
In this paper we present a data parallel volume rendering algorithm with numerous advantages over pr...
This paper presents a work-in-progress. The objective of our study is to derive an optimal design fo...
Volume rendering is computation intensive and can benefit from the combined processing power of a wo...
We describe the PVR (Parallel Volume Rendering) system, which consists of a mix of modular C/Tcl/Tk ...
Volume rendering, i.e. direct rendering of regular volume data and not via surface primitives, is a ...
Direct Volume Rendering is a popular technique for visualization of 3D datasets that offers manyadv...
Multi-projector systems are increasingly being used to provide large-scale and high-resolution displ...
We describe a sort-first algorithm for parallel direct volume rendering on GPUs, with the intent of ...
This paper presents the design and performance of a new parallel graphics renderer for 3D images. Th...
While commodity computing and graphics hardware has increased in capacity and dropped in cost, it is...
This work studies the performance and scalability characteristics of "hybrid" parallel programming a...
Several approaches have been proposed to visualize 3D volume data on multiprocessor systems in recen...
Journal ArticleExisting volume rendering methods, though capable of very effective visualizations, a...
Multi-projector systems are increasingly being used to provide large-scale and high-resolution displ...
While commodity computing and graphics hardware has increased in capacity and dropped in cost, it i...
In this paper we present a data parallel volume rendering algorithm with numerous advantages over pr...
This paper presents a work-in-progress. The objective of our study is to derive an optimal design fo...
Volume rendering is computation intensive and can benefit from the combined processing power of a wo...
We describe the PVR (Parallel Volume Rendering) system, which consists of a mix of modular C/Tcl/Tk ...
Volume rendering, i.e. direct rendering of regular volume data and not via surface primitives, is a ...
Direct Volume Rendering is a popular technique for visualization of 3D datasets that offers manyadv...
Multi-projector systems are increasingly being used to provide large-scale and high-resolution displ...
We describe a sort-first algorithm for parallel direct volume rendering on GPUs, with the intent of ...
This paper presents the design and performance of a new parallel graphics renderer for 3D images. Th...
While commodity computing and graphics hardware has increased in capacity and dropped in cost, it is...
This work studies the performance and scalability characteristics of "hybrid" parallel programming a...
Several approaches have been proposed to visualize 3D volume data on multiprocessor systems in recen...
Journal ArticleExisting volume rendering methods, though capable of very effective visualizations, a...
Multi-projector systems are increasingly being used to provide large-scale and high-resolution displ...
While commodity computing and graphics hardware has increased in capacity and dropped in cost, it i...
In this paper we present a data parallel volume rendering algorithm with numerous advantages over pr...
This paper presents a work-in-progress. The objective of our study is to derive an optimal design fo...